Here's something that may surprise you. It would be perfectly possible for Capcom to release Street Fighter IV on the Wii. The game engine was developed in such a way that the graphics could have been scaled down and the game would still play exactly the same. We know this because Tatsunoko Vs Capcom uses the Street Fighter IV engine.
Now here's something else that may surprise you. After spending countless hours on Capcom's Wii-only brawler, we're not that bothered if Street Fighter IV never comes to Nintendo. We're too busy playing this to care.
Tatsunoko Vs Capcom is the latest in Capcom's line of Vs games, which in the past have included the likes of X-Men Vs Street Fighter and Marvel Vs Capcom. The emphasis in these games is less on standard one-on-one combat as in the Street Fighter games and more on tag-team fighting, extremely fast action and ridiculous, screen-filling special moves.
It's safe to say this ticks all those boxes and then some, because Tatsunoko Vs Capcom is one of the craziest, most over-the-top fighters we've ever played.
You may not be familiar with Tatsunoko, but in Japan it's effectively the Disney of TV animation. Having been going since the 1970s, Tatsunoko has been responsible for loads of classic Japanese anime series such as Gatchaman (known overseas as Battle Of The Planets), Speed Racer, Karas, Casshern and Samurai Pizza Cats.
Don't let it put you off if you haven't seen any Tatsunoko stuff though. The characters included here are so full of personality that you'll quickly warm to them even without any prior knowledge of their respective backstories. The likes of Doronjo and Casshern are simply masterworks of character design, making it easy to see why Tatsunoko enjoys such revered status in the far east.
Pick Your Fighter
There are 25 different characters to choose from, with 12 appearing from various Tatsunoko anime and 13 from Capcom games. You have to choose a team of two for your fight, which can make for some interesting combinations. A degree of tactical thinking is necessary here. Do you go all Street Fighter and choose Ryu and Chun-Li, or will you combine the might of wrestler Alex with the quirkiness of cute little Roll from Mega Man to keep the opponent guessing?
Incidentally, two of the characters - Tatsunoko's Gold Lightan and PTX-40A from Capcom's Lost Planet - are so huge that they count as two characters and can't be teamed up with anyone. It's understandable though, considering the camera actually has to pan out when they fight so that they can fit in the screen.
As is the case in all one-on-one fighters, the gameplay is the most important thing of all and that's where Tatsunoko Vs Capcom really shines. At first glance it will seem fairly basic, especially to hardened Street Fighter players. Instead of having six attack buttons (light, medium and strong punch and light, medium and strong kick) there are only three here, simply offering light, medium and strong attacks of any sorts. This makes things easy for beginners to get to grips with.
The special attacks are also generally simple to pull off, with the vast majority requiring only basic quarter-circles (like the one used to pull of Ryu's fireball in any Street Fighter game) or Dragon Punch motions (towards, down, down-towards, attack). While there are a few other moves with more complex motions required, newcomers who know these basic techniques will be able to pick any character in the game and at least pull off a couple of fancy attacks with a few basic commands.