Bond franchise insider David G Wilson has told Official Nintendo Magazine how Daniel Craig's involvement has affected the remake of GoldenEye 007.
In an exclusive interview that will appear in the new issue of Official Nintendo Magazine (on sale tomorrow!), Wilson told ONM that Craig himself was instrumental in the direction of the Wii-exclusive shooter. Wilson says the actor knows his Bond games inside out, and wouldn't stand for any "rubbish".
"When we first pitched the game to him, he was really excited about it," said the Vice President of Global Business Strategy, Bond Marketing Inc. "He thought the original game was great. Daniel plays a lot of games and he has a lot to say about them. He gives us a lot of good criticism. We'll show him what the plan is and he'll suggest changes and get very hands-on."
Wilson, who has worked on Bond films such as GoldenEye and Casino Royale, says Craig was very mindful of the original game's impact, and was keen to add his input. "He makes a lot of comments about what we should and shouldn't do with this game. He plays all the Bond games so he doesn't want them to be rubbish. He's a real taskmaster!"
Craig's influence doesn't end there. His rough and ready interpretation of 007 has had an impact on the dynamics of GoldenEye, too.
"What I like about the Daniel Craig Bond is that he is very physical," continued Wilson. "That means that we're dealing with a lot more hand-to-hand combat and non-lethal takedowns. You walk into a situation as Bond and you can either shoot things or deal with them in a much more intelligent, skillful way."
You can read more from David G Wilson in the new issue of Official Nintendo Magazine. Our GoldenEye 007 exclusive also features an interview with Eurocom's Studio Development Manager Tom Coupe, plus our first impressions on the game and exclusive screenshots. You can buy the mag here!