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Metroid: Other M review

Samus is back, and this time she's got a lot to say

The Samus we meet in Metroid: Other M is bold, determined and she kicks ass. Yet, more importantly, she's found her voice. Admittedly Samus' voice acting sounds a little wooden and monotone at times during the impressive CGI cut-scenes, but it doesn't detract from her personality. In fact, it seems to suit her, giving the impression that revisiting her past isn't exactly something she does with much pleasure.

Yet giving Samus a voice isn't the only bold move Team Ninja has made. Take the controls - they may initially come as a shock to some players because while the action takes place in a 3D setting, you use a traditional 2D control system which has you holding the Remote on its side and moving Samus with the D-pad. However, within half an hour it becomes second nature as you realise that the game's environments have been designed to accomodate these controls. You soon learn to love the control system for its sheer simplicity, and the way you can flip between third and first person views by pointing at the screen.

Click to view larger image
The same goes for the combat, which is also surprisingly straightforward. The key lies in the ability to tap the D-pad just as an enemy attacks in order to evade them without taking a hit. Not only does this look really cool, it also instantly charges your arm cannon to maximum, allowing you to fire off a powerful shot.

What's more, your standard uncharged shot has been made horrendously weak in order to encourage you to approach enemies and let them have a go at you. Seeing Samus nonchalantly dodge a huge swipe from a Space Pirate, follow it up with a powerful blast with her arm cannon to stun it, jump on its head and finish it off with a blast direct to the bonce is jaw-dropping.

What's The Charge?

This doesn't make the game too easy, but it's not as difficult as some of Samus' past adventures. Part of this is down to Samus' ability to top-up her missiles whenever she wants. Simply stand still, point your Wii Remote upwards and hold the A button and your ammo will refill. It does make things needlessly easier, but some enemies and walls can only be effectively destroyed by using missiles, so it does prevent you from backtracking at awkward moments to find missiles elsewhere.

Perhaps more controversially, Samus can also restore her health in this manner, but only when she's a hit or so away from death. Though you may think this is taking it a little too far, it's actually very risky to try this because it takes a long time and leaves Samus open to an inevitably fatal attack.

Click to view larger image
The structure of the game is still very much classic Metroid. You 'learn' new power-ups as you progress and there's still some backtracking once you get these new abilities.

The only truly horrible moments are the odd occasions during some cut-scenes where you're looking through Samus' visor and have to focus on a specific object to continue. We spent 20 frustrating minutes trying to figure out what we were supposed to look at during one scene, only to realise there was a tiny green patch of liquid on the grass. These bits are atrocious but don't happen regularly enough to become too annoying.

A New Dawn

Other M is its own game, but the action and exploration feels a lot like a 3D version of Super Metroid would, whereas using the first-person perspective has an obvious Metroid Prime feel to it. But is it better than Metroid Prime? No. Is it better than Super Metroid? No. Metroid: Other M's main problem is that its predecessors set the bar so high that it was always going to be difficult for Team Ninja to surpass that. Metroid: Other M is a fantastic game in its own right though, and one that will take you many hours to completely finish. As a result we have no problem whatsoever recommending it to fans of Samus' previous exploits.

This is an edited version of a review that will appear in the October issue of Official Nintendo Magazine which goes on sale on Monday 6 September. For more in-depth analysis, screenshots and boxouts, buy the magazine.

Comments

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  1. Charlie0108 Wednesday 1st Sep 2010 at 11:07

    Only 91 :/ Little disappointed, was expecting more

  2. mandlecreed Wednesday 1st Sep 2010 at 11:10

    So, pretty much what a lot of people have been saying, generally great, but a couple of niggles.

    I can live with that.

  3. Adam_Lloyd Wednesday 1st Sep 2010 at 11:12

    This score seems a decent bit higher than other outlets. I'm not knocking it or saying it's wrong as I haven't played the game, but for some reason there seems to be a lot of people out there whoo really didn't enjoy it as much as they feel they should have done.

    Anyway, the core of the review it well written and makes many good points, even if a few common criticisms don't seem to have given you as much trouble. I'm sure I'll buy the magazine to read the full review too xD

  4. JohnWilliam Wednesday 1st Sep 2010 at 11:13

    Still not getting this. I've heard bad things, and no matter you try to defend it, the health and missile regeneration is a stupid idea. It adds unneeded story and the perspective changes will seem annoying. I appreciate that they're trying to do something new, but they are failing. Dumbing it down making it less of a Metroid game and more of an MGS game.

  5. Heroofhyrule Wednesday 1st Sep 2010 at 11:14

    This game has gotten really mixed reviews, I'm not sure wether I want to get it or not, I can't decide!

  6. random_guy_14 Wednesday 1st Sep 2010 at 11:16

    And what did I predict in that GNC thread, guys? 91%, was it? I reckon I won meself a tenner.

    Though I was always going to buy this game on release, regardless of what score was given.

  7. ILoveWii Wednesday 1st Sep 2010 at 11:17

    Only 91 :/ Little disappointed, was expecting more

    Yeah because 91 is bad.

    Shut up.

  8. jaiv Wednesday 1st Sep 2010 at 11:20

    Not suprised by this review seeing how much criticism was being said in the mag.

  9. Take Wednesday 1st Sep 2010 at 11:21

    I think I'll buy this when it gets a bit cheaper.

  10. nintendo_munki Wednesday 1st Sep 2010 at 11:27

    i thought thatd be the case.
    other m always looked like a risky prospect to me, with super metroid in 3d, but with ninja gaiden added.

    its team ninjas old flair: they make frickin awesome games, with so many cool bits and awesome spectacle, but then some of the ideas are too off the wall, and some technical problems come into play. like they make the games they want to make, and dont have a team telling them 'the cameras screwed' (ninja gaiden) or 'the over the shoulder bits suck and need to go faster' (other m).

    i love them for it :3

  11. emperor ing Wednesday 1st Sep 2010 at 11:40

    Wow. 91%. I was expecting much less than that. Much more positive than many of other websites have been saying. I've had it on pre-order for weeks now, so I'll see what it's like myself soon.

  12. SamuriFerret Wednesday 1st Sep 2010 at 11:43

    How convenient that as soon as they give it a glowing score, it appears as a quote in the advertisements all around the site. It's funny, isn't it?

  13. TheAPERSON Wednesday 1st Sep 2010 at 11:43

    I have never seen a more biased review in the whole of my life.

  14. Ollie Raiden Wednesday 1st Sep 2010 at 11:47

    Got the chance to play this on Friday at the HMV event, admittedly for a bad 10 minute slot. Long cutscene - boss fight - long cutscene.
    However, from the part I DID play, I found the 3rd to 1st person control needlessly annoying and fiddly. I really don't see a point in defending that awkward system. And, having spoken to a few people who have already played and completed the game through, I'm under the impression it doesn't get any easier to control.
    That, mixed with some odd parts of the story, have put me off getting this for the forseeable future. I imagine I will get it eventually, but not for a while yet.

  15. tomonm Wednesday 1st Sep 2010 at 11:55

    How convenient that as soon as they give it a glowing score, it appears as a quote in the advertisements all around the site. It's funny, isn't it?

    I was on holiday last week so I don't know precisely when that advert went on the site but it was on the site yesterday before the review went live.

    Bear in mind that this review is an abridged version of one that will appear in next week's ONM. The deadline for that issue passed more than a week ago.

  16. MrChewtoy Wednesday 1st Sep 2010 at 12:03

    Well, I'm gonna get it. Personally, I much prefer the Prime games to the original 4, but that may just be down to their charm and beauty. So, in a way, this is the perfect direction for the franchise, combing the original's style with Prime's glorious detail. Although, having said that, how dare they botch up the scanning parts. They should have had a few people from Retro Studios overseeing those parts, methinks ;)

  17. Wiintendo Wednesday 1st Sep 2010 at 12:03

    I thought this would get like 90%, looks like 1% more than I thought.

    Another fair review from ONM and considering sites give it in the mid 80s score.

  18. JohnWilliam Wednesday 1st Sep 2010 at 12:04

    So how much were you paid again?

    This is the most biased piece of journalism I've ever read.

  19. JohnWilliam Wednesday 1st Sep 2010 at 12:04

    How convenient that as soon as they give it a glowing score, it appears as a quote in the advertisements all around the site. It's funny, isn't it?

    I was on holiday last week so I don't know precisely when that advert went on the site but it was on the site yesterday before the review went live.

    Bear in mind that this review is an abridged version of one that will appear in next week's ONM. The deadline for that issue passed more than a week ago.

    The ad was up yesterday, but the score was added to the ad today.

  20. BlueSoup8 Wednesday 1st Sep 2010 at 12:07

    Whoa, this doen't look very good.
    I thought it would get 95% or something.
    I won't be getting this.

  21. Adam_Lloyd Wednesday 1st Sep 2010 at 12:10

    Whoa, this doen't look very good.
    I thought it would get 95% or something.
    I won't be getting this.

    I hope that was sarcasm. I really, really do.

  22. Gothic_Geek Wednesday 1st Sep 2010 at 12:33

    Not sure if I should get this...

    I've played a few of the Metroid games in the past and found them all too hard!
    Y'see, I'm terrible at FPS games and 2D sidescrollers in general! The only kind of game I seem to be good at is RPG, yet I obviously enjoy games even if I'm not too good at them (I enjoyed Metroid Fusion up until I got stuck and gave up) others, like Super Metroid, I ended up giving up near the beginning... It really does suck being bad at games, I seem to miss out on the greatness of games like NSMBWii which I find frustrating and I'm always the noob on Xbox Live :(

    So, will this be too hard for me? As an RPG nut, I love games that revolve around a story, yet I'm worried that this game's difficulty will put me off; it was made by Team Ninja after all...

  23. Wiintendo Wednesday 1st Sep 2010 at 12:42

    Not sure if I should get this...
    So, will this be too hard for me? As an RPG nut, I love games that revolve around a story, yet I'm worried that this game's difficulty will put me off; it was made by Team Ninja after all...

    I'd give it a rent if you would enjoy it depending on difficulty, I enjoyed Metroid Prime just now even though I got stuck in areas, but thats what made the game more rewarding as a result.

    Also the Metroid Prime games (& Other M) arn't FPSs (First person shooters), they're FPAs (First Person adventures) more like and Other M may be third person exploring with some first person activity to my knowledge.

  24. Lovelyjim Wednesday 1st Sep 2010 at 12:47

    Wow, you people are really pessimistic, 91% is a fantastic score! Yeah there's a couple of small things that may be slightly annoying but in the grand scheme of things, everything else is set to be brilliant. I've yet to ever play a game that's flawless.
    I reckon this game is going to be brilliant, it's just fallen into the trap of receiving too much hype, and unfortunately not living up to people's high expectations.

  25. LuX Wednesday 1st Sep 2010 at 12:51

    91% is a brilliant score, but I wasn't much for the Prime series I found it rather boring and empty I thought this would bring new life to it.

    But if your saying prime is better, then maybe I should wait for a price drop before picking this up.

  26. Ollie Raiden Wednesday 1st Sep 2010 at 13:06

    Wow, you people are really pessimistic, 91% is a fantastic score! Yeah there's a couple of small things that may be slightly annoying but in the grand scheme of things, everything else is set to be brilliant. I've yet to ever play a game that's flawless.
    I reckon this game is going to be brilliant, it's just fallen into the trap of receiving too much hype, and unfortunately not living up to people's high expectations.


    The thing is, from hands-on experience of some of the controls, and seeing/ hearing about some odd and stupid parts of the story, I don't feel it deserves the 91% score it's getting.

    The switching the angle of the Wiimote in a fast paced boss fight is incredibly irritating, and Samus is really out of character throughout.
    Also, though this is unrelated to the game itself, it's rather irritating that Sakamoto doesn't seem to want Prime to be part of the series canon, when he's messing up the story a lot.

  27. JRush Wednesday 1st Sep 2010 at 13:06

    personally I think it should have deserved at least 93% as i enjoyed it. i am getting it this friday :D

  28. Rabbid_girl Wednesday 1st Sep 2010 at 13:10

    jesus, guys! You act like they only gave it 10%! 91% is a wonderful rating for it to be given! Just because it diden't get 100% you're all winging! If I were you, and if you like metroid, then definately buy this! Well, at least thats what the review says to me....

  29. Rabbid_girl Wednesday 1st Sep 2010 at 13:10

    personally I think it should have deserved at least 93% as i enjoyed it. i am getting it this friday :D

    How can you enjoy a game before its even out?

  30. noodle link Wednesday 1st Sep 2010 at 13:13

    I was expecting about 90-92%. This isn't bias at all. Most other journalists who've reviewed this game haven't really looked at it as a Metroid game (G4 especially. 2/5!??!!!) and for IGN, 8.5 is an amazing score. Metroid: Other M looks fantastic, even though it may not be the best Metroid ever. It's clearly a good game, just look at it that way.

  31. wolfy98 Wednesday 1st Sep 2010 at 13:17

    personally I think it should have deserved at least 93% as i enjoyed it. i am getting it this friday :D

    How can you enjoy a game before its even out?


    he may have played at a game show.

  32. Munchlax OWNS Wednesday 1st Sep 2010 at 13:31

    I haven't played the game, so I can't really comment, but why are people acting like ONM have gone all Daily Mail? I didn't think they were biased too much, unlike some of their other reviews I could mention, and seeing as it's a fanboy's game, it would be quite hard not to be. They gave it a score based on what it was: a good game with good gameplay, good story, and a great addition to the franchise, with a few niggles. I'm still getting this, as it looks like a good game, and I never buy based on reviews anyway.

    Another thing - why are the nay-sayers popping up now? All the other articles running up to the game have been over-commented with hype and speculation, so why is everyone now getting all touchy?

  33. TheLupineOne Wednesday 1st Sep 2010 at 13:36

    So how much were you paid again?

    This is the most biased piece of journalism I've ever read.

    I couldn't agree more!

  34. kirby711 Wednesday 1st Sep 2010 at 13:36

    ONM gave less to Dragon Quest IX. How can people be so disappointed?

  35. Gothic_Geek Wednesday 1st Sep 2010 at 13:52

    Not sure if I should get this...
    So, will this be too hard for me? As an RPG nut, I love games that revolve around a story, yet I'm worried that this game's difficulty will put me off; it was made by Team Ninja after all...

    I'd give it a rent if you would enjoy it depending on difficulty, I enjoyed Metroid Prime just now even though I got stuck in areas, but thats what made the game more rewarding as a result.

    Also the Metroid Prime games (& Other M) arn't FPSs (First person shooters), they're FPAs (First Person adventures) more like and Other M may be third person exploring with some first person activity to my knowledge.

    Thanks, I'll rent it! :) I see what you mean about it being an FPA, though if my experience with MPHunter's single player campaign is anything to go by, then I suck at those too. :lol: I suppose games like Fallout 3 and Oblivion are FPA's as well?

  36. Ollie Raiden Wednesday 1st Sep 2010 at 13:54

    I haven't played the game, so I can't really comment, but why are people acting like ONM have gone all Daily Mail? I didn't think they were biased too much, unlike some of their other reviews I could mention, and seeing as it's a fanboy's game, it would be quite hard not to be. They gave it a score based on what it was: a good game with good gameplay, good story, and a great addition to the franchise, with a few niggles. I'm still getting this, as it looks like a good game, and I never buy based on reviews anyway.

    Another thing - why are the nay-sayers popping up now? All the other articles running up to the game have been over-commented with hype and speculation, so why is everyone now getting all touchy?

    Could be because some have had a chance to play it, or it's been out long enough for people to look up gameplay/ story details.
    And again, the gameplay really isn't that good, trust me. Having to change the angle of the Wiimote and press/ hold B whilst also fighting a boss who keeps hitting the floor every few seconds is rather irritating and difficult, and I've been assured the turning mechanism doesn't get any easier to use the more you play with it. Though that may be incorrect, but it's an annoying way to play, especially early on in-game.

  37. MrChewtoy Wednesday 1st Sep 2010 at 14:15

    I think it's a great score, but when you look at other (great) games like Sports Resort getting 94%, I wonder how this game, which should be much better, gets a worse score? Not that it's a bad score, just that it's badder (and I know that's not a word) than some.
    Anyway, this could get 70% and I'd still buy it. I've been hyped too much for it!

  38. Shadow Samus Wednesday 1st Sep 2010 at 14:22

    91%, same score as Tri (i think).

    C'mon, if its half as good as that then im already happy. + its Metroid, so it automaticall = win.

    Pre-ordered Other M the other day, hopefully i'l getit on the 3rd :D

  39. Jarmez Wednesday 1st Sep 2010 at 14:29

    I pre-ordered this game regardless of what the score would be. Pre-ordered from Gameplay, they're quite good with service, they deliver on time and sometimes a day before release. Apparently, pre-ordered copies came with bonus artwork in the US; here's hoping we get the artwork pack as well :D

  40. Gameking53 Wednesday 1st Sep 2010 at 14:32

    Good score and nice review. I'm not gonna comment on how it's biased as I have not played the game yet.

  41. ChrisONM Wednesday 1st Sep 2010 at 14:36

    I have never seen a more biased review in the whole of my life.

    So how much were you paid again?

    This is the most biased piece of journalism I've ever read.


    Well considering I said some parts of the game were "atrocious" and end with "is it better than Metroid Prime? No. Is it better than Super Metroid? No" then I don't think calling it a biased review is a very fair assessment. That's hardly what you'd expect someone to say if they're biased or have been paid off.

    At the end of the day guys, you can believe what you like, but I know my review was fair and honest, as has been the case with every review I've written. The game's already had five 90% scores from other unofficial publications so it's not as if I'm the only person giving it a good score, in which case your suspicion might be understandable.

    It seems it's very much a Marmite game: some people love it and some people hate it. The fact that it 'clicked' with me and I enjoyed it isn't anything to do with bias.

  42. TheAPERSON Wednesday 1st Sep 2010 at 14:40

    Oh I'm sure. It just seemed a bit suspicious because it was a Nintendo game and it got a higher score that some of the multiplatform mags and sites.

    Of course, I may end agreeing with you when I get the game, so if that's the case I will take back what I said.

  43. Wiintendo Wednesday 1st Sep 2010 at 14:45

    Not sure if I should get this...
    So, will this be too hard for me? As an RPG nut, I love games that revolve around a story, yet I'm worried that this game's difficulty will put me off; it was made by Team Ninja after all...

    I'd give it a rent if you would enjoy it depending on difficulty, I enjoyed Metroid Prime just now even though I got stuck in areas, but thats what made the game more rewarding as a result.

    Also the Metroid Prime games (& Other M) arn't FPSs (First person shooters), they're FPAs (First Person adventures) more like and Other M may be third person exploring with some first person activity to my knowledge.

    Thanks, I'll rent it! :) I see what you mean about it being an FPA, though if my experience with MPHunter's single player campaign is anything to go by, then I suck at those too. :lol: I suppose games like Fallout 3 and Oblivion are FPA's as well?

    I ain't played hunters before, so I can't comment if its different from the console Prime games.

    Now I don't play many FPSs not because they're difficult, to me, its just overused on many high definition consoles these days.

    I ain't played things like Fallout 3 or Oblivion, though that don't mean FPSs are bad, some are actually great fun such as Half Life 2, Goldeneye (Looking forward to the remake) and MOH: Frontline.

    Just compared to Other genres, I don't play many of them, possibly more adventure or platforming is my cup of tea or maybe RPGs.

    Back on topic. I plan to buy Other M quite soon and play it if I finish Metroid Prime Trilogy considering I start college on Tuesday and have lesser gaming time than I used to.

  44. LaytonMario3 Wednesday 1st Sep 2010 at 15:45

    Still getting. I knew it would get a gold award but i thought it would get 97%. Still a decent score

  45. Gameking53 Wednesday 1st Sep 2010 at 16:35

    Still getting. I knew it would get a gold award but i thought it would get 97%. Still a decent score

    I think ONM would lose all credibility if they gave it that score.

  46. thenintendoer Wednesday 1st Sep 2010 at 16:48

    if you think this is biased(which i dont :D ) then watch the x play review

  47. LaytonMario3 Wednesday 1st Sep 2010 at 16:51

    Still getting. I knew it would get a gold award but i thought it would get 97%. Still a decent score

    I think ONM would lose all credibility if they gave it that score.

    I suppose. I'd be pretty chuffed if i got 91% in my maths exams so its still a great score :D

  48. Cyberguy Wednesday 1st Sep 2010 at 16:53

    I didn't think it'd get a good score, regarding that there were loads of niggles explained in the previous issue.

  49. Deep4t Wednesday 1st Sep 2010 at 17:43

    these comments are the most frustrating things ive ever read.
    firstly , this game has got about 3 bad reviews (one being xplays joke review) and about 20 85+ reviews.

    secondly, people are so idiotic that they ignore all the good reviews and focus on the bad ones, making the game 'suck'.

    truly pathetic when 91% is seen as a bad score, the comments annoyed me so much I signed up just to vent my disappointment in humanity.

    Also, if you didn't like prime you will probably like this game more i would imagine.

  50. Kolo67 Wednesday 1st Sep 2010 at 17:45

    Oh I'm sure. It just seemed a bit suspicious because it was a Nintendo game and it got a higher score that some of the multiplatform mags and sites.

    Of course, I may end agreeing with you when I get the game, so if that's the case I will take back what I said.

    I'd just like to say something. This magazine is soley a Nintendo one, so it will only ever review or preview Wii games, so not any other platform. And I dont mean that wii games are bad by saying this (because they are sooo not) but compared to some other games on other platforms, the standard might be lower.
    For example, if Modern Warfare 2 came out on the wii, then ONM love the controls whereas some other magazines might say something like "This would suit much better with a dual analouge stick rather than a wii remote."
    But this is only my opinion :D

  51. LaytonMario3 Wednesday 1st Sep 2010 at 18:00

    these comments are the most frustrating things ive ever read.
    firstly , this game has got about 3 bad reviews (one being xplays joke review) and about 20 85+ reviews.

    secondly, people are so idiotic that they ignore all the good reviews and focus on the bad ones, making the game 'suck'.

    truly pathetic when 91% is seen as a bad score, the comments annoyed me so much I signed up just to vent my disappointment in humanity.

    Also, if you didn't like prime you will probably like this game more i would imagine.

    I never said it was a bad review. 91% is still a great score :D So stop coming to conclusions :evil:

  52. bluelight Wednesday 1st Sep 2010 at 18:37

    I've just started playing it! I agree woth the review, sometimes scanning is annoying and also there are some issues, but they never are too detrimental. The experience is so miuch fun and great and im loving it! Thanks ONM for this great review, it makes me have a better hope that this game will become better as I continue playing it.

  53. daniel barber Wednesday 1st Sep 2010 at 18:49

    I have never seen a more biased review in the whole of my life.

    So how much were you paid again?

    This is the most biased piece of journalism I've ever read.


    Well considering I said some parts of the game were "atrocious" and end with "is it better than Metroid Prime? No. Is it better than Super Metroid? No" then I don't think calling it a biased review is a very fair assessment. That's hardly what you'd expect someone to say if they're biased or have been paid off.

    At the end of the day guys, you can believe what you like, but I know my review was fair and honest, as has been the case with every review I've written. The game's already had five 90% scores from other unofficial publications so it's not as if I'm the only person giving it a good score, in which case your suspicion might be understandable.

    It seems it's very much a Marmite game: some people love it and some people hate it. The fact that it 'clicked' with me and I enjoyed it isn't anything to do with bias.

    i couldnt agrre more chris. i dont mind people giving their opinions at all but critisising a game and the reviewer BEFORE you even play the game is just sad really. in the end you use the review to decide if you want the game or not you dont slag it off.

  54. Gameking53 Wednesday 1st Sep 2010 at 19:42

    So how much were you paid again?

    This is the most biased piece of journalism I've ever read.

    You've never even played the game.
    He admitted some parts were atrocious.
    This isn't even the full review.
    Like Chris said, several other publications have given a similar score.

    You haven't even given reasons as to why it's biased. You've just attempted to bash ONM.

  55. ShadowofPain Wednesday 1st Sep 2010 at 20:08

    I honestly wasn't expecting this score AT ALL. I read this month's preview of the game and it was clear that you were pretty sceptical about a lot of things. Fantastic score and review! I honestly don't believe that games of this scale deserve any less than around 80% from reviewers, especially if they are breaming with loads of different and fun ideas.

  56. legend1992 Wednesday 1st Sep 2010 at 21:26

    After all the other reviews I've read this week, I was expecting Other M to score just a little bit lower. Reading this review and seeing that it got 91% was a surprise for me :) If I wasn't already planning to buy the game on the day of release, this would've definitely sealed the deal for me. Now it's made me all the more thankful that I have just one more day to wait before I can go into town and pick up my copy :D

  57. IfritXVII Wednesday 1st Sep 2010 at 22:08

    People need to remember that reviews are just the opinions of the reviewer. How they see a game shouldn't be taken as anything other than just a nice insight into what they think of the game.

    Me personally? I wouldn't give the game higher than a 70. The lack of analogue controls completely ruins what should be a smooth gaming experience. Who's ever idea it was to only have the Wii remote as the sole control method needs to open their eyes and realise how awful an idea that was. I simply see it as a way of dumbing it down to look 'accessible' for the Wii Sports crowd.

    I will still get some enjoyment out of the game but it really bugs me that they missed out on the huge potential this game had. If the game had Nunchuck support, there would have been less negative reviews. That much is fact.

    I guess I'll have to continue to pray that we'll get a proper 2D follow up to Fusion on the DS or 3DS. That or another Metroid Prime type game.

    I just hope this game sees a nice price decrease in the near future.

  58. MARION64WII Wednesday 1st Sep 2010 at 23:00

    Wow, you people are really pessimistic, 91% is a fantastic score! Yeah there's a couple of small things that may be slightly annoying but in the grand scheme of things, everything else is set to be brilliant. I've yet to ever play a game that's flawless.
    I reckon this game is going to be brilliant, it's just fallen into the trap of receiving too much hype, and unfortunately not living up to people's high expectations.


    The thing is, from hands-on experience of some of the controls, and seeing/ hearing about some odd and stupid parts of the story, I don't feel it deserves the 91% score it's getting.

    The switching the angle of the Wiimote in a fast paced boss fight is incredibly irritating, and Samus is really out of character throughout.
    Also, though this is unrelated to the game itself, it's rather irritating that Sakamoto doesn't seem to want Prime to be part of the series canon, when he's messing up the story a lot.

    There are more Metroids out there then Prime you know. I've played this and the whole first and 3rd person thing is fine with me. It's different and challenging. I am getting this day release no doubt. (Some metroid fans though some people are...)

  59. Malice of Yoshi Thursday 2nd Sep 2010 at 00:13

    I've never been a fan of the Metorid Prime games, so I am really happy that Metroid: Other M's gameplay has finally returned to its roots. The last Metroid game I enjoyed was Super Metroid so this new game is going to be a real treat for me. :D

  60. HNF1 Thursday 2nd Sep 2010 at 00:32

    And what did I predict in that GNC thread, guys? 91%, was it? I reckon I won meself a tenner.


    Same.

  61. Ollie Raiden Thursday 2nd Sep 2010 at 00:48

    Wow, you people are really pessimistic, 91% is a fantastic score! Yeah there's a couple of small things that may be slightly annoying but in the grand scheme of things, everything else is set to be brilliant. I've yet to ever play a game that's flawless.
    I reckon this game is going to be brilliant, it's just fallen into the trap of receiving too much hype, and unfortunately not living up to people's high expectations.


    The thing is, from hands-on experience of some of the controls, and seeing/ hearing about some odd and stupid parts of the story, I don't feel it deserves the 91% score it's getting.

    The switching the angle of the Wiimote in a fast paced boss fight is incredibly irritating, and Samus is really out of character throughout.
    Also, though this is unrelated to the game itself, it's rather irritating that Sakamoto doesn't seem to want Prime to be part of the series canon, when he's messing up the story a lot.

    There are more Metroids out there then Prime you know. I've played this and the whole first and 3rd person thing is fine with me. It's different and challenging. I am getting this day release no doubt. (Some metroid fans though some people are...)


    Oh yeah, I know. Played most of 'em.
    Like I said, it was an unrelated, but nonetheless irritating fact when they were truer to the series/ characterisation than this game was.
    Hmm, spose the control isn't necessarily a miss for everyone. But for me it's a very major strike against buying it any time soon :)

  62. HighPlainDrifter Thursday 2nd Sep 2010 at 07:37

    To anyone who said it 91% was a bad score: how is that bad? I consider 7/10 to be a good score, so this means that anything above 90%, to me, is excellent. The prime trilogy got 94% from ONM, people. Not much difference, eh? Plus, most reviews range from pretty good to excellent, with only a minority saying it's average and fewer still say it's bad.

    To anyone who is saying ONM is bias: Considering that ONM are allowed to have different opinions from other reviewers and ONM are likely to enjoy, play and understand metroid more than some other critics, they are absolutely not being bias, just opinionated. You might as well say all critics are bias because they like some things you and others don't and vice versa. Trust me, this review and other positive ones are more discriptive and better written than the negative ones, like G4 (I cringed when she made fun of Samus' ability to recharge health and ammo by 'concentrating real hard'. Do some research to see why that is, lady!).

  63. Iggy_Koopa Thursday 2nd Sep 2010 at 10:49

    WOW. I've never heard so much BS on one forum. People won't get it cause it's 91% and no higher, or because of a simple mechanic that they deem pointless, blah blah blah.

    It could have been 80%, and I would have got it day one. Luckily, there are a lot of positive reviews out there, and just because a bunch of 'net haters say otherwise, they still don't deter me.

    After years of crap on IGN, I really thought this forum would be made up of smart fans, as opposed to idiots who won't buy or play it because it's 'simply not as good as Prime', or 'It didn't get 97%!?!? Lame'.

    Simply put - it's Sakamoto. It's Team Ninja. It's D-Rockets. IT'S NINTENDO. Doing what they do best.

    Seriously now, how are we ever going to see any more 'core' games for Wii when this is how people think?!

  64. TheAPERSON Thursday 2nd Sep 2010 at 11:07

    Look, I never said 91% was a bad score. In fact it's a very good score. It's just that it seems from all the control issues I'm hearing about that 91% is perhaps too good a score, but I'm prepared to change my opinion on this when I get it tomorrow.

  65. Bleachyleachy Thursday 2nd Sep 2010 at 12:19

    Look, I never said 91% was a bad score. In fact it's a very good score. It's just that it seems from all the control issues I'm hearing about that 91% is perhaps too good a score, but I'm prepared to change my opinion on this when I get it tomorrow.

    There's like, one problem with the controls - not lots. The consensus is that changing from 3rd to 1st is a bit sloppy, though not game breaking. If it isn't game breaking the score loses a few points, but doesn't plummet.

    I think there's a big misunderstanding anyway. Nobody said 91% is a bad score. However, expectations were a little higher. Before I read the feature in ONM I was hoping this game would score in the region of 95%. Sadly that's not the case, so I'm a little disappointed. However, it still looks like the good of the game far, far outweighs the bad and I won't be cancelling my pre-order.
    And as others have said before me, ONM are not being biased, in the last issue they were so sceptical I thought the game be a huge let down.

  66. kirby711 Thursday 2nd Sep 2010 at 13:52

    If the scanning parts aren't that good then why didn't they create an option to play first person adventure all the way through (like normal) or this new third person (or whatever it is) as the other option?

    That could mean all fans would be happy.

  67. Gameking53 Thursday 2nd Sep 2010 at 14:44

    If the scanning parts aren't that good then why didn't they create an option to play first person adventure all the way through (like normal) or this new third person (or whatever it is) as the other option?

    That could mean all fans would be happy.

    Or just make the scanning sections less tedious? I don't think they're too bad but they can become very annoying and slow down the action. I actually like how the game fluidly transitions from third person to first person.

  68. hobofrog Thursday 2nd Sep 2010 at 15:58

    I think the reason that people are saying it's biased isn't because they don't like the game, it's because it got a high score which was quickly added to the advert on the website. It may be a great game and a genuine score, but that seems more than a little suspicious to me.

  69. mandlecreed Thursday 2nd Sep 2010 at 16:56

    NGamer gave it 87%, the grumps at EDGE gave it a more than respectable 8. Take from that what you will, but 91% in ONM seems pretty much on the mark to me.

  70. kirby711 Thursday 2nd Sep 2010 at 18:19

    If the scanning parts aren't that good then why didn't they create an option to play first person adventure all the way through (like normal) or this new third person (or whatever it is) as the other option?

    That could mean all fans would be happy.

    Or just make the scanning sections less tedious? I don't think they're too bad but they can become very annoying and slow down the action. I actually like how the game fluidly transitions from third person to first person.

    It would be good though if you could choose...

    1) FPA
    2) TP
    3) Both

    So scanning isn't that good...

  71. redmagmayoshi78 Friday 3rd Sep 2010 at 08:31

    As a result of preordering this game from amazon I got it yesterday.
    I think 91% fits it perfectly. The only flaw i've seen are the examining sections. It took me 10 minutes to find one thing once!
    But the health & ammo restoration thing works brilliantly. And switching from 3rd to 1st person is smooth and it works.
    And the cut-scenes need a mention, too. :lol:

  72. ChrisONM Friday 3rd Sep 2010 at 09:09

    I think the reason that people are saying it's biased isn't because they don't like the game, it's because it got a high score which was quickly added to the advert on the website. It may be a great game and a genuine score, but that seems more than a little suspicious to me.


    All magazine reviews are written and ready weeks before the magazine goes on the shelves. This sometimes gives game publishers the opportunity, if they want, to put review scores on their ads.

    There's nothing corrupt about this, and it doesn't affect our scores. Obviously, we could have given the game 70% if we didn't like it so much, in which case you probably wouldn't see our score on the ads because Nintendo wouldn't have used it.

    It's not a case of bias or anything silly like that: I saw a Mafia 2 advert on a bus yesterday with a Gamesmaster score and quote on it, and movie posters often have scores and quotes from the likes of Empire and Total Film before the mags are actually out. It doesn't mean they've done some sort of "we'll give it a high score and you put it on the posters" deal, it just means they've told them what score it was given... but only AFTER it's been sent to the printers, meaning it can't be changed or influenced.

  73. AiDeNintendude Friday 3rd Sep 2010 at 09:45

    I always did think they should have kept it a simple third person game, without all the first person stuff that seems very unnecessary at times.

  74. Gameking53 Friday 3rd Sep 2010 at 09:50

    I despise the Concentration thing. It makes some boss battles much harder than they need to be because if you're on low health, you won't be able to heal without them killing you.

  75. Auraelement Friday 3rd Sep 2010 at 15:23

    Thought It Would Be AS JAW DROPPINGjavascript:emoticon(':shock:') as Prime and
    Super METROID. UM?........

  76. bloodandthunder Friday 3rd Sep 2010 at 16:55

    I'm sorry but I'm going to come across as a total fanboy. Not for a long time have I got excited about a game until this came along. It could have got a mediocre review, but I'm quite a fan of the Metroid series and this appeals to this kid in me, given its similarity in some ways to Super Metroid. 91% is a great score. It won't be the best game ever, but its sure to be enjoyable to the majority.

    To think, I'm stuck at work now, but in less than...18 hours, I'll be blasting space pirates!

    Off to listen to Metroid Metal to get into the spirit!

  77. NintendoFan14 Friday 3rd Sep 2010 at 17:11

    Whoa, this doen't look very good.
    I thought it would get 95% or something.
    I won't be getting this.


    Please say your being sarcastic...Your not?

    What is wrong with you? Ok so it's not as good as SMG2 but 91% is a really good score hence why it was given a gold award. As you know the gold award is for the best games on Wii and Ds
    Ok maybe you read about the "control niggles" but let's face it EVERY single games has its flaws (I'm still waiting for a game to be awarded a 100% by OMN hopefully it will be the Legend Of Zelda Skyward Sword)sometimes I guess you have to look past a games problems and see the positives and I'm sure Metroid Other M has plenty of them

    Like I said 91% is a good score that's not a score anyone can just pluck out of a hat. Give it a chance infact you might be suprised!

  78. mastersword267 Friday 3rd Sep 2010 at 18:17

    Well, having got the game and played it for an hour or so I have to say it's well worth the Ł37.99 I payed for it. The switching of perspective isn't annoying or fiddley at all and it's playes so btilliantly :D

  79. MARION64WII Friday 3rd Sep 2010 at 18:31

    Well, having got the game and played it for an hour or so I have to say it's well worth the Ł37.99 I payed for it. The switching of perspective isn't annoying or fiddley at all and it's playes so btilliantly :D

    I knoW! People are making a fuss over stupid things, they mmust be playing the game upside down or something because the controlls are fine. It's as easy to pick up as was promised, they story is told in an amazing way. It's like Samus actually connects with you and it has humor! "Get away from me! *Kicks the purple bug then starts firing at it like crazy.* Yeah!" I would give it 95% and i'm only in sector 1! (I don't want to get to far in one day. I did that with layton...)

  80. mastersword267 Friday 3rd Sep 2010 at 19:39

    Well, having got the game and played it for an hour or so I have to say it's well worth the Ł37.99 I payed for it. The switching of perspective isn't annoying or fiddley at all and it's playes so btilliantly :D

    I knoW! People are making a fuss over stupid things, they mmust be playing the game upside down or something because the controlls are fine. It's as easy to pick up as was promised, they story is told in an amazing way. It's like Samus actually connects with you and it has humor! "Get away from me! *Kicks the purple bug then starts firing at it like crazy.* Yeah!" I would give it 95% and i'm only in sector 1! (I don't want to get to far in one day. I did that with layton...)

    *Hi Five*

    I'm in sector 1 too. And I agree with everything you just said tbh. I just died though, I'm at that bit where you climb up the walls and then one of those purple lizards follows you, and despite nailing it wth 11 missles it still collapsed the roof ¬_¬

    Unless your not supposed to shoot it? That just my natural response :P

    I just think it's really cool how your in a boss battle then you can quickly flick round the remote, fire a missle t it, then return to normal view in a matter of seconds. It's flawless :D

  81. LaytonMario3 Friday 3rd Sep 2010 at 19:58

    Well, having got the game and played it for an hour or so I have to say it's well worth the Ł37.99 I payed for it. The switching of perspective isn't annoying or fiddley at all and it's playes so btilliantly :D

    I knoW! People are making a fuss over stupid things, they mmust be playing the game upside down or something because the controlls are fine. It's as easy to pick up as was promised, they story is told in an amazing way. It's like Samus actually connects with you and it has humor! "Get away from me! *Kicks the purple bug then starts firing at it like crazy.* Yeah!" I would give it 95% and i'm only in sector 1! (I don't want to get to far in one day. I did that with layton...)

    *Hi Five*

    I'm in sector 1 too. And I agree with everything you just said tbh. I just died though, I'm at that bit where you climb up the walls and then one of those purple lizards follows you, and despite nailing it wth 11 missles it still collapsed the roof ¬_¬

    Unless your not supposed to shoot it? That just my natural response :P

    I just think it's really cool how your in a boss battle then you can quickly flick round the remote, fire a missle t it, then return to normal view in a matter of seconds. It's flawless :D

    I'm nearly done sector 1

  82. MARION64WII Friday 3rd Sep 2010 at 20:02

    Well, having got the game and played it for an hour or so I have to say it's well worth the Ł37.99 I payed for it. The switching of perspective isn't annoying or fiddley at all and it's playes so btilliantly :D

    I knoW! People are making a fuss over stupid things, they mmust be playing the game upside down or something because the controlls are fine. It's as easy to pick up as was promised, they story is told in an amazing way. It's like Samus actually connects with you and it has humor! "Get away from me! *Kicks the purple bug then starts firing at it like crazy.* Yeah!" I would give it 95% and i'm only in sector 1! (I don't want to get to far in one day. I did that with layton...)

    *Hi Five*

    I'm in sector 1 too. And I agree with everything you just said tbh. I just died though, I'm at that bit where you climb up the walls and then one of those purple lizards follows you, and despite nailing it wth 11 missles it still collapsed the roof ¬_¬

    Unless your not supposed to shoot it? That just my natural response :P

    I just think it's really cool how your in a boss battle then you can quickly flick round the remote, fire a missle t it, then return to normal view in a matter of seconds. It's flawless :D

    I can help. You know the elevator at the top and you shot one of the ends for the lizzard thing to appear? Jump into one of the indents that are up the shaft and shoot the other thing holding up the elevator and drop the thing down on the lizzard. There you go. ^^

  83. giantsandles Friday 3rd Sep 2010 at 20:09

    It didn't arrive in the post today.
    I raged, a lot.

  84. mastersword267 Friday 3rd Sep 2010 at 20:33

    Well, having got the game and played it for an hour or so I have to say it's well worth the Ł37.99 I payed for it. The switching of perspective isn't annoying or fiddley at all and it's playes so btilliantly :D

    I knoW! People are making a fuss over stupid things, they mmust be playing the game upside down or something because the controlls are fine. It's as easy to pick up as was promised, they story is told in an amazing way. It's like Samus actually connects with you and it has humor! "Get away from me! *Kicks the purple bug then starts firing at it like crazy.* Yeah!" I would give it 95% and i'm only in sector 1! (I don't want to get to far in one day. I did that with layton...)

    *Hi Five*

    I'm in sector 1 too. And I agree with everything you just said tbh. I just died though, I'm at that bit where you climb up the walls and then one of those purple lizards follows you, and despite nailing it wth 11 missles it still collapsed the roof ¬_¬

    Unless your not supposed to shoot it? That just my natural response :P

    I just think it's really cool how your in a boss battle then you can quickly flick round the remote, fire a missle t it, then return to normal view in a matter of seconds. It's flawless :D

    I can help. You know the elevator at the top and you shot one of the ends for the lizzard thing to appear? Jump into one of the indents that are up the shaft and shoot the other thing holding up the elevator and drop the thing down on the lizzard. There you go. ^^

    :D Thanks so much. I'll do it tommorrow (like you, I don't want to complete things too quick (I did Prof Layton: PB in 1 day and now I regret it)

  85. link982 Friday 3rd Sep 2010 at 20:36

    I haven't read to many comments, but really?
    91% is an amazing score!
    And also, all reviewers/ journalists are biased, because they all have their own point of view and their own personal opinions.

  86. MARION64WII Friday 3rd Sep 2010 at 20:53

    Well, having got the game and played it for an hour or so I have to say it's well worth the Ł37.99 I payed for it. The switching of perspective isn't annoying or fiddley at all and it's playes so btilliantly :D

    I knoW! People are making a fuss over stupid things, they mmust be playing the game upside down or something because the controlls are fine. It's as easy to pick up as was promised, they story is told in an amazing way. It's like Samus actually connects with you and it has humor! "Get away from me! *Kicks the purple bug then starts firing at it like crazy.* Yeah!" I would give it 95% and i'm only in sector 1! (I don't want to get to far in one day. I did that with layton...)

    *Hi Five*

    I'm in sector 1 too. And I agree with everything you just said tbh. I just died though, I'm at that bit where you climb up the walls and then one of those purple lizards follows you, and despite nailing it wth 11 missles it still collapsed the roof ¬_¬

    Unless your not supposed to shoot it? That just my natural response :P

    I just think it's really cool how your in a boss battle then you can quickly flick round the remote, fire a missle t it, then return to normal view in a matter of seconds. It's flawless :D

    I can help. You know the elevator at the top and you shot one of the ends for the lizzard thing to appear? Jump into one of the indents that are up the shaft and shoot the other thing holding up the elevator and drop the thing down on the lizzard. There you go. ^^

    :D Thanks so much. I'll do it tommorrow (like you, I don't want to complete things too quick (I did Prof Layton: PB in 1 day and now I regret it)

    I was the same. I stopped playing not long after I saw this little white thing nomming on this yellow stuff. It was weird as hell.

  87. dave666 Friday 3rd Sep 2010 at 21:23

    91% is a decent score for any game,and anybody that thinks it scored to low is an idiot.

    and where are these mixed reviews???

    I watched the gamespot and IGN reviews and they said pretty much the same thing OH! WAIT THEY MUST HAVE BEEN PAID OFF TO

    truth is I got this game today and im having a blast(no pun intended),it aint perfect by no means but if you got a wii other M deserves a place in your collection

  88. DavidVM Saturday 4th Sep 2010 at 01:45

    The action looks good, the controls don't (why couldn't they do a third to first person switch using the wiimote and the nunchuk?)and the levels seem well designed, the cut-scenes don't.

    All I've heard of the about cut-scenes in this is that they're too long, too many and not that great to begin with. I love Nintendo because of the doing rather than saying and, post-Mass Effect, cut-scenes now seem boring if they last more than a few mins. Likewise, I feel the controls are interesting but it is inexcusable not to be able to move in first person perspective in this day and age. I can't help but feel that involving another company has diluted Nintendo's usual purity of game design. 91% seems generous to a game that would've never have gotten this score with a new IP.

    Think I'll skip this and pray that the new Zelda scales SMG2 heights (of which there are none higher) rather than this mish-mash of quality and meh.

  89. K2000 Saturday 4th Sep 2010 at 08:49

    I thought it would get 93%, but haveing played it i can see why it got 91%, the scanning sections aren't to great but the rest of the game works better than I thought. Good review, Good score too

  90. geengy Saturday 4th Sep 2010 at 11:29

    team Ninja and Nintendo have nailed it! Why give such a good game with years of series of a game not 100%. Really, has it all gone mad when people don't even try 100% even once?

  91. MARION64WII Saturday 4th Sep 2010 at 13:18

    The action looks good, the controls don't (why couldn't they do a third to first person switch using the wiimote and the nunchuk?)and the levels seem well designed, the cut-scenes don't.

    All I've heard of the about cut-scenes in this is that they're too long, too many and not that great to begin with. I love Nintendo because of the doing rather than saying and, post-Mass Effect, cut-scenes now seem boring if they last more than a few mins. Likewise, I feel the controls are interesting but it is inexcusable not to be able to move in first person perspective in this day and age. I can't help but feel that involving another company has diluted Nintendo's usual purity of game design. 91% seems generous to a game that would've never have gotten this score with a new IP.

    Think I'll skip this and pray that the new Zelda scales SMG2 heights (of which there are none higher) rather than this mish-mash of quality and meh.

    Yu even played it? Yes the scenes are long but they are really interesting and the controlls work fine, shifting to 3rd person is simple too. The people who say the controlls are bad are playing the game upside down.

  92. mastersword267 Saturday 4th Sep 2010 at 13:53

    The action looks good, the controls don't (why couldn't they do a third to first person switch using the wiimote and the nunchuk?)and the levels seem well designed, the cut-scenes don't.

    All I've heard of the about cut-scenes in this is that they're too long, too many and not that great to begin with. I love Nintendo because of the doing rather than saying and, post-Mass Effect, cut-scenes now seem boring if they last more than a few mins. Likewise, I feel the controls are interesting but it is inexcusable not to be able to move in first person perspective in this day and age. I can't help but feel that involving another company has diluted Nintendo's usual purity of game design. 91% seems generous to a game that would've never have gotten this score with a new IP.

    Think I'll skip this and pray that the new Zelda scales SMG2 heights (of which there are none higher) rather than this mish-mash of quality and meh.

    Yu even played it? Yes the scenes are long but they are really interesting and the controlls work fine, shifting to 3rd person is simple too. The people who say the controlls are bad are playing the game upside down.

    I know, why do peopel seem to find it so hard to change perspective? You literally let go of the remote with one hand, and point your other at the screen. Those who find it hard must have a broken remote or something.

    And I played Corruption but really didn't like it, whereas this game is ace. Waaaay better than corruption.

    It's so good I've got Other M Samus as my avvy :P

  93. Dragongirl Saturday 4th Sep 2010 at 14:18

    i dont like the use of the dpad 4 all movement, it makes me think twice about gettin it. :S :/

    good score though

  94. hqmanpoke Saturday 4th Sep 2010 at 16:27

    personally i love the game, sincei picked it up i havent one put it down. I love everything from her monotone voice to the controls. I think the scanning sections are perhaps a tad annoying, but i quite like them. They open yet another cut scene. I love the cutscenes and the graphics are pure wonder.

  95. Bleachyleachy Saturday 4th Sep 2010 at 17:51

    I got it today and I am enjoying it.
    But oh my God, the scanning sections are torture!
    Can someone help me? I am in sector 1, I have just climbed a spiralling staircase and then jumped through the middle of some... plant organism thing. After a brief fall I am standing in a cave and looking for something. There is one closed door. What the hell am I looking for? Been at it for 20 minutes!

  96. Dark_Dragon01 Saturday 4th Sep 2010 at 18:18

    I'm not enjoying this game very much. What gets on my nerves is the utter lack of health pickups. You have to recharge your own health when it's in low? REALLY?
    What if you're in the middle of an intense fight and you really need some health. In other Metroid games, you can kill some fodder, get some health, and get back on with business. But not here! You have to stand there and spend a year recharging your own health, but you'll never do it because the enemy has just snapped you in half.
    Do you have to dance all over the place like a ballerina? My timing isn't great but I almost NEVER dodge properly. I've only just beaten those idiot armadillo things and I've already died twice due to this stupid system.
    Otherwise, it's actually pretty good.

  97. -Mistah Bodgah- Saturday 4th Sep 2010 at 20:27

    I totally agree with you on that bloomin scanning part, my god i felt like throwing my damn wii away for a second... okay thats a bit much to say but i spent a good 30 minutes looking at a robot trying to find something on its body.

    I had to target a GF Symbol about the size of a peanut.
    -_-'...

    Also the not so last boss with MB and her minions was so ... bizarre, stuck in 1st person shooting, constant shooting and i died like 40 times because they just wouldn't DIE!!!

    I ran out of energy everytime, or missiles leaving me open to attack... which got me killed from lack of defense.-_-

    I only accidently completed that part because i had to wave my target over MB and then Madeleine finally decided to shoot her.XD

    For a second i thought i got the bad ending or something because i was expecting a huge boss battle, not some massive (Yet awesome) compilating of CGI sequences and then credits.

    Also the extra exploration AFTER the credits was just omg too much, and then that battle with Phantoon Super Metroid, i was like "Its been nearly 11 years old friend, time to kill you again YAY!!!"

    And the ever classic escape sequence, music and all... also her not wearing her suit was just amazing, running around everywhere with Adams helmet.;__;

    And yes big girly girl (I'm a dude.>:|) that i am i did cry a bit when Adam died.;__;... well it was more the upset Samus bashing and screaming that made me tear up.:(

  98. SuperKoopa Saturday 4th Sep 2010 at 21:18

    might get this game at christmas if i'm still interested (which is unlikely). prime still looks like the better game tbh.

  99. Shinnos Saturday 4th Sep 2010 at 21:26

    If people actually read the review rather than just jumping to the score, they'd see that this is a fairly balanced review which also points out the bad points of the game. A biased review would have papered over these as if they didn't even exist.

    I bought this yesterday and am enjoying it, although the flip to first-person in places is a bit jarring - especially during boss-fights - and I agree with Chris that I could have done without the parts where you have to look around and spot something during the cut scenes, but overall I have a strong urge to keep playing and discover more. I like the faster pace of the game and was pleased to hear the familiar Metroid music when you start up a saved game (I think in your preview it said that the music was not present at the time).

  100. MARION64WII Saturday 4th Sep 2010 at 21:28

    I got it today and I am enjoying it.
    But oh my God, the scanning sections are torture!
    Can someone help me? I am in sector 1, I have just climbed a spiralling staircase and then jumped through the middle of some... plant organism thing. After a brief fall I am standing in a cave and looking for something. There is one closed door. What the hell am I looking for? Been at it for 20 minutes!

    Look at the floor, your looking for some beetle things. The scanning is really easy from this point on.

  101. DavidVM Saturday 4th Sep 2010 at 23:31

    The action looks good, the controls don't (why couldn't they do a third to first person switch using the wiimote and the nunchuk?)and the levels seem well designed, the cut-scenes don't.

    All I've heard of the about cut-scenes in this is that they're too long, too many and not that great to begin with. I love Nintendo because of the doing rather than saying and, post-Mass Effect, cut-scenes now seem boring if they last more than a few mins. Likewise, I feel the controls are interesting but it is inexcusable not to be able to move in first person perspective in this day and age. I can't help but feel that involving another company has diluted Nintendo's usual purity of game design. 91% seems generous to a game that would've never have gotten this score with a new IP.

    Think I'll skip this and pray that the new Zelda scales SMG2 heights (of which there are none higher) rather than this mish-mash of quality and meh.

    Yu even played it? Yes the scenes are long but they are really interesting and the controlls work fine, shifting to 3rd person is simple too. The people who say the controlls are bad are playing the game upside down.

    I know, why do peopel seem to find it so hard to change perspective? You literally let go of the remote with one hand, and point your other at the screen. Those who find it hard must have a broken remote or something.

    And I played Corruption but really didn't like it, whereas this game is ace. Waaaay better than corruption.

    It's so good I've got Other M Samus as my avvy :P

    I'm sure the changing of perspective works fine (Nintendo don't release broken games), I just wanted analogue controls like every other game has had for the last 15 years. Imagine if it did use the standard wiimote-nunchuk control scheme and you could play the whole game in either first or third person perspective and change it whenever you liked, then it would've been something really special.

    As for the cut-scenes, I've seen a few online and they're ok as cut-scenes go (bad voice acting though) but I have minimal tolerance for them as is and over a hour of cut-scenes in a game is too much for me in a game. This is simply a personal preference but if you look at the way a game like Bioshock handles its story with hardly any cut-scenes then I can't help but feel the new games should be trying to head in that direction, e.g. telling the story whilst you play the game.

  102. Metr01d Sunday 5th Sep 2010 at 13:47

    Other M was far too short and far to easy.

    I realise they were going back to the feel of the originals (the game is basically a huge nostalgiafest) but I completed it the day after release. And I hadn't been playing that much, it just seemed to suddenly end.

    As for the difficulty, Ridley in Prime took me a good while. In fact, lots of bosses in the Prime trilogy took me a good while. The only boss I vaguley struggled with was the penultimate boss, and that was only because it took me a while to work out how to get rid of the Metroids.

    It was alright, but a little bit disappointing.

  103. MARION64WII Sunday 5th Sep 2010 at 16:36

    The action looks good, the controls don't (why couldn't they do a third to first person switch using the wiimote and the nunchuk?)and the levels seem well designed, the cut-scenes don't.

    All I've heard of the about cut-scenes in this is that they're too long, too many and not that great to begin with. I love Nintendo because of the doing rather than saying and, post-Mass Effect, cut-scenes now seem boring if they last more than a few mins. Likewise, I feel the controls are interesting but it is inexcusable not to be able to move in first person perspective in this day and age. I can't help but feel that involving another company has diluted Nintendo's usual purity of game design. 91% seems generous to a game that would've never have gotten this score with a new IP.

    Think I'll skip this and pray that the new Zelda scales SMG2 heights (of which there are none higher) rather than this mish-mash of quality and meh.

    Yu even played it? Yes the scenes are long but they are really interesting and the controlls work fine, shifting to 3rd person is simple too. The people who say the controlls are bad are playing the game upside down.

    I know, why do peopel seem to find it so hard to change perspective? You literally let go of the remote with one hand, and point your other at the screen. Those who find it hard must have a broken remote or something.

    And I played Corruption but really didn't like it, whereas this game is ace. Waaaay better than corruption.

    It's so good I've got Other M Samus as my avvy :P

    I'm sure the changing of perspective works fine (Nintendo don't release broken games), I just wanted analogue controls like every other game has had for the last 15 years. Imagine if it did use the standard wiimote-nunchuk control scheme and you could play the whole game in either first or third person perspective and change it whenever you liked, then it would've been something really special.

    As for the cut-scenes, I've seen a few online and they're ok as cut-scenes go (bad voice acting though) but I have minimal tolerance for them as is and over a hour of cut-scenes in a game is too much for me in a game. This is simply a personal preference but if you look at the way a game like Bioshock handles its story with hardly any cut-scenes then I can't help but feel the new games should be trying to head in that direction, e.g. telling the story whilst you play the game.

    Pretty much every game has bad voice acting. The cut scenes show the story in a brilliant way! I love it when I get to a cutscene because they are very interesting but then the game side kicks in after a while unfortunately.

  104. Enigmatic Man Sunday 5th Sep 2010 at 18:32

    There are a bucket load of well-acted well-scripted games. You haven't played enough games.

    Bioshock handles its story with hardly any cut-scenes

    It's a step in the right direction, but the bioshock director was still disappointed tyo have characters speaking behind panes of glass.

    ---

    The game itself was medicocre

    -music was lacking
    -perspective shifting was clumsy
    -poor acting + poor script
    -poor storyline
    -lack of exploration.

    Samus's character was p**s-poor to what we have come to expect. Team Ninja were not the right kind of people to make a metroid game full stop. We can only hope that metroid doesn't go the way of Star Fox.

  105. bluelight Monday 6th Sep 2010 at 04:52

    I´ve finished the game and I have to say that i´m dissapointed. The controls could be better, having to go in first perosn to shoot missiles is annoying. Very, very annoying indeed. i dont now why do you have first perosn mode to begin with, there is nothing to scan! This Metroid game felt to linear and far to short. My big issue is how the sotry was handled, everything went to quick at the end and it ended in such an anticlimatic way....but it was still fun.

    Honestly I feel very dissapointed but I still think this is a nice game to play.

  106. Waldy565 Monday 6th Sep 2010 at 17:33

    i was gonna get this but now ive seen the score and ive also never played a metroid game, well, i might get super scribblenauts or something instead

  107. MARION64WII Monday 6th Sep 2010 at 19:29

    There are a bucket load of well-acted well-scripted games. You haven't played enough games.

    Bioshock handles its story with hardly any cut-scenes

    It's a step in the right direction, but the bioshock director was still disappointed tyo have characters speaking behind panes of glass.

    ---

    The game itself was medicocre

    -music was lacking
    -perspective shifting was clumsy
    -poor acting + poor script
    -poor storyline
    -lack of exploration.

    Samus's character was p**s-poor to what we have come to expect. Team Ninja were not the right kind of people to make a metroid game full stop. We can only hope that metroid doesn't go the way of Star Fox.

    Were we playing the same game?

  108. MetroidFan Tuesday 7th Sep 2010 at 01:11

    Super Metroid for SNES was my all-time favorite game...for any system. In fact, it was one of the few games I have ever played through more than once. The controls were perfect...the exploration and subterranean passages kept me glued to my seat...the music perfectly matched the various sectors...and the boss fights were memorable and challenging.

    Now, what about Metroid Other M? Like you, I first read many reviews of the game by fans of Super Metroid to see if it would be worth getting. I heard many gripes about the game that gave me pause. Here is a short list...
    1. The cut-scenes ruin the game
    2. The control change from 3rd person to 1st person is distracting and unmanageable
    3. There is no exploration in the game
    4. The boss fights aren't challenging
    5. The music isn't well composed
    6. The game is too short
    7. It just isn't a Metroid game!

    I have just spent 5 hours playing the game and have come away with the following impressions:

    1. The cut-scene story telling does NOT ruin the game. The monotone voice for Samus was purposely chosen due to the fact that a trained assassin/bounty hunter is someone who has suppressed their emotions in order to do the job they've chosen. Also, there is NOT an overabundance of distracting cut-scenes as some have said. You can play for a long time without any pause in the action whatsoever.

    2. The controls, in my opinion, are just as tight and spot-on as Super Metroid's. Samus reacts precisely and instantaneously to all control input. The so-called challenge of changing from 3rd to 1st person perspective is a non-issue. It happens instantaneously when you point the remote at your monitor. I believe that this addition IMPROVES the game play and adds an additional challenge and perspective that makes the overall experience so much deeper. In fact, it is this addition that helps create a more interesting exploratory element to the game. Anyone who is half decent with playing an action game should have no problems switching perspectives.

    3. Exploration is JUST as good in this sequel to Super Metroid. In Super Metroid, the exploration factor was created by sending the player deep underground and into a confusing maze of passageways. That was an excellent choice for a 2D game (Castlevania games also used this exploration design element in their castles). Since Metroid Other M is now in 3D, the player has unlimited movement in all directions within every room in the game. This makes EVERY room in the game a place for exploration to try to find extra missles, energy tanks, secret passages, and the exit to the next room. I believe the exploration in Other M actually EXCEEDS that of Super Metroid. The rooms in Other M can sometimes be massive and finding the exit a challenge. The 1st person perspective gives you the ability to look and search everywhere for switches and other items that will help you progress to the next area of the game.

    4. If you thought there were excellent bosses in Super Metroid... then you won't be disappointed in Other M. Amazingly, there seem to be boss battles EVERYWHERE in Other M. You will lose count of the variety of "boss" type battles you have in each sector. Other M is so much more challenging than Super Metroid in this regard that I can not believe that some of the critics of the game have actually played through it. The challenge is increased also due to the fact that enemies no longer give off "energy" that you can absorb to replace health...you must now find a safe spot to recharge your health and missles...and even then you health is only partially charged and often you will die while trying this maneuver.

    5. Super Metroid had very memorable music and was excellently matched to the environment. The music in Other M is not as memorable (there really isn't a "theme song" for each level. BUT...the music is now ambient and orchestrated to create an eerie mood. It also doesn't play all the time, which is a positive...sometimes the area you are in should not have music playing in the background. In addition to the well crafted music, there are now a plethora of ambient sound effects that help create an even better audio environment than Super Metroid. Slow down while playing the game and really listen to the sound in this game and you will see that it is professionally done like an A grade movie.

    6. If you think this game is too short then you are not playing the game to its fullest. The environments in this game are meant to be explored and examined. Many bosses will demolish you before you figure out how to beat them. There are many hidden items that are visible but with no clear path to them. Those who are getting through this game in under 12 hours are most likely using a help guide of some sort. As I said earlier, I have spent 5 hours in the game and am STILL only in SECTOR 1. I expect that this game will take me upwards of 20 hours to complete. To me, that is a good value.

    7. This is not only a great Metroid game in its own right...I think that it matches and might even surpass Super Metroid. I think it easily beats Metroid Prime because its main game play is the original 3rd person point of view. Metroid fans want to SEE their character in the game...and Samus is a model of fluid animation in Other M that has rarely been equaled in my opinion.

    Play this game...without reservation...it is an OUTSTANDING game that will create a sense of wonder and excitement for you for hours on end. It deserves the high score the reviewer gave it...and then some.

  109. Gobster Tuesday 7th Sep 2010 at 01:21

    Well I enjoyed it. I was initially concerned about the control scheme with the lack of analogue, but using just the d-pad doesn't hinder things whatsoever. As for the third-first person switches, although it does feel a little awkward at first, it eventually becomes second nature once you work out that you can charge up your beam in third person, switch to first, lock on and fire without having to stand in one place waiting for it to charge up. Because using your beam weapons in third person is automatically aimed, plus the fact that you can easily dodge attacks, mastering how to effectively use missiles puts back a lot of the skill element into defeating enemies. Without it, the game really would be too easy as there would be no aiming elements whatsoever.

    The cutscenes also impressed me. I can see why some people have concerns about them as it is a big culture shock to the Metroid franchise, but a much needed one in my opinion. It bridges the gap between Metroid 3 & 4 beautifully. The voice acting wasn't fantastic but I've heard a lot worse in other videogames. I felt Samus' voice suited her perfectly, some say she sounds a bit monotone at times, but considering what the lady's been through I can't imagine her with a peppy voice. It does well to reflect her tragic past, and the fact that she's a lone bounty hunter with no-one to talk to but herself.

    My main concern is the length of the game, I felt a bit dissapointed when I realised I'd almost reached the end. However as has been noted before, this game is much more linear than previous ones, and it encourages you to finish the main story before backtracking to collect all the expansions (not only that, but alot of them can't be obtained until you've beat the final boss and regained the ability to use power bombs). Still, it was reassuring when I realised there was a hidden boss and a bit of closure on the story waiting after the credits.

    Although I have a lot of praise for Other M, it certainly isn't perfect. I hold Super Metroid in very high regard, and for me I don't think anything can top it. But Other M isn't a bad game, it's just different. It's refreshing, as we've already had an attempt to recreate the greatness of Super Metroid in the shape of Metroid Fusion. So its great to see Nintendo try something different and pull it off so well, despite it's niggles.

  110. HighPlainDrifter Tuesday 7th Sep 2010 at 11:17

    Super Metroid for SNES was my all-time favorite game...for any system. In fact, it was one of the few games I have ever played through more than once. The controls were perfect...the exploration and subterranean passages kept me glued to my seat...the music perfectly matched the various sectors...and the boss fights were memorable and challenging.

    Now, what about Metroid Other M? Like you, I first read many reviews of the game by fans of Super Metroid to see if it would be worth getting. I heard many gripes about the game that gave me pause. Here is a short list...
    1. The cut-scenes ruin the game
    2. The control change from 3rd person to 1st person is distracting and unmanageable
    3. There is no exploration in the game
    4. The boss fights aren't challenging
    5. The music isn't well composed
    6. The game is too short
    7. It just isn't a Metroid game!

    I have just spent 5 hours playing the game and have come away with the following impressions:

    1. The cut-scene story telling does NOT ruin the game. The monotone voice for Samus was purposely chosen due to the fact that a trained assassin/bounty hunter is someone who has suppressed their emotions in order to do the job they've chosen. Also, there is NOT an overabundance of distracting cut-scenes as some have said. You can play for a long time without any pause in the action whatsoever.

    2. The controls, in my opinion, are just as tight and spot-on as Super Metroid's. Samus reacts precisely and instantaneously to all control input. The so-called challenge of changing from 3rd to 1st person perspective is a non-issue. It happens instantaneously when you point the remote at your monitor. I believe that this addition IMPROVES the game play and adds an additional challenge and perspective that makes the overall experience so much deeper. In fact, it is this addition that helps create a more interesting exploratory element to the game. Anyone who is half decent with playing an action game should have no problems switching perspectives.

    3. Exploration is JUST as good in this sequel to Super Metroid. In Super Metroid, the exploration factor was created by sending the player deep underground and into a confusing maze of passageways. That was an excellent choice for a 2D game (Castlevania games also used this exploration design element in their castles). Since Metroid Other M is now in 3D, the player has unlimited movement in all directions within every room in the game. This makes EVERY room in the game a place for exploration to try to find extra missles, energy tanks, secret passages, and the exit to the next room. I believe the exploration in Other M actually EXCEEDS that of Super Metroid. The rooms in Other M can sometimes be massive and finding the exit a challenge. The 1st person perspective gives you the ability to look and search everywhere for switches and other items that will help you progress to the next area of the game.

    4. If you thought there were excellent bosses in Super Metroid... then you won't be disappointed in Other M. Amazingly, there seem to be boss battles EVERYWHERE in Other M. You will lose count of the variety of "boss" type battles you have in each sector. Other M is so much more challenging than Super Metroid in this regard that I can not believe that some of the critics of the game have actually played through it. The challenge is increased also due to the fact that enemies no longer give off "energy" that you can absorb to replace health...you must now find a safe spot to recharge your health and missles...and even then you health is only partially charged and often you will die while trying this maneuver.

    5. Super Metroid had very memorable music and was excellently matched to the environment. The music in Other M is not as memorable (there really isn't a "theme song" for each level. BUT...the music is now ambient and orchestrated to create an eerie mood. It also doesn't play all the time, which is a positive...sometimes the area you are in should not have music playing in the background. In addition to the well crafted music, there are now a plethora of ambient sound effects that help create an even better audio environment than Super Metroid. Slow down while playing the game and really listen to the sound in this game and you will see that it is professionally done like an A grade movie.

    6. If you think this game is too short then you are not playing the game to its fullest. The environments in this game are meant to be explored and examined. Many bosses will demolish you before you figure out how to beat them. There are many hidden items that are visible but with no clear path to them. Those who are getting through this game in under 12 hours are most likely using a help guide of some sort. As I said earlier, I have spent 5 hours in the game and am STILL only in SECTOR 1. I expect that this game will take me upwards of 20 hours to complete. To me, that is a good value.

    7. This is not only a great Metroid game in its own right...I think that it matches and might even surpass Super Metroid. I think it easily beats Metroid Prime because its main game play is the original 3rd person point of view. Metroid fans want to SEE their character in the game...and Samus is a model of fluid animation in Other M that has rarely been equaled in my opinion.

    Play this game...without reservation...it is an OUTSTANDING game that will create a sense of wonder and excitement for you for hours on end. It deserves the high score the reviewer gave it...and then some.

    Well said. This game is just as "metroid" as the other games in the series, while adding a few new tricks into it. The only problems in the game are the scanning parts (but they're only a few and they aren't too difficult, just a bit annoying) and the nice, but somewhat forgettable music, which is sad because the Metroid series has had great music throughout its installments.

    I am about 6 hours in, so the music situation could change, but for now it's not as good as Prime or Super Metroid imo, but is more fun to play casually than those two. It's also already better than the still fantastic Echoes and I'm still determining if it's better than Corruption. Metroid: Other M is definitely one of the Wii's best titles.

  111. hotcha Wednesday 8th Sep 2010 at 17:43

    I think metroid other m is the start of another great trilogy of metroid games.I dont know if it will be as good as prime though.I dont have the game but I could soon.I dont know the story but if there is a trilogy I would like one of the bounty hunters from prime hunters to return preferbly the one that was made in a lab so we could discover how he was made and that he would fight samus at one point.

  112. Smew Thursday 9th Sep 2010 at 21:20

    I have to disagree with you. Samus' voice acting does betray a reticence to explore her past but feels cold and detached when exploring her own introspection.

    Whereas these moments of introspection were a welcome insight into the mind of our heroine in the GBA games, here they feel laboured and clumsy, as Samus often tries to psychoanalyse herself and takes the longest most overly verbose way to do it. Samus' habit of expressing her feelings throughout the game at times feels overdone and at other times feels woefully underdone. She spends an absolute age arguing with Adam over who will enter sector 0 but we never get any sense that she feels guilty about her paralysing fear of Ridley bringing about Anthony's apparent death.

    While we're on that subject why does Samus freeze when confronted by an enemy she's battled many times before? While I could appreciate this reaction in the original metroid game, by this point facing off against Ridley should be second nature. Her vulnerability at this point should have made me empathise with her but instead just felt odd.

    The controls are good but not faultless. Notably the inability to use samus' missiles in 3rd person and the inability to move in 1st. Since you can't dodge in first person missiles don't often come into play outside of boss battles and opening blast doors
    and so it's rare that you'll be running out enough to need to regenerate them. Likewise the only time you'll really need to regenerate health is during a boss fight and bosses rarely offer you a break in their attacks to allow you to do this, so the mechanic is wasted.

    Boss design was a little cartoony for my taste but were suitably challenging.

    What really spoilt this game for me was the fact that every design choice in the game was recycled from other games in the series - there are no new power-ups outside of the dodge mechanic and the bottle ship felt like a smaller less expansive clone of the research ship in metroid fusion. I would have liked to see new weapon and tool ideas making an appearance - perhaps a bayonette attachment for samus' powercannon - or a spike-ball power up that allowed her to damage enemies in morphball mode or a torch that illuminated pitch black corridors.

    My major gripe with the story is the character of the deleter: An assasin sent in to eliminate evidence and any member of Adam's team who uncovers too much information. It would have been nice to see Samus uncover his identity and confront him, rather than have the mystery solved for us later into the game and to have given the character a direct dialogue with Samus. In fact the deleter's identity is so subtly revealed you'd be forgiven for missing it. Though the script isn't great the cutscenes are of excellent quality boasting some of the best looking graphics the wii can put out, of particular note is the game's opening cinematic portrayal of Samus' battle with mother brain.

    In your review you claim that the game "will take you many hours to completely finish"... I completed it 100% over a weekend with 12:32:38 on the in game clock WITHOUT using a guide.

    Infact the game is so short that often the game's big reveals come far too quickly. At times, I felt the developers were showing off their flashy cutscenes rather than using them as a reward for making progress in the game. Too much of the plot is delivered within the game's closing moments, rather than being steadily fed to us so that you feel like you are solving the game's mysteries as you progress and once you've beaten the epilogue there really isn't any reason to revisit the game as you've already seen everything the game has to offer.

    While all these gripes show how Other M falls short of the bar set by Super metroid and the prime series this is still a metroid game and is a rich, rewarding and enjoyable experience. I'm looking forward to seeing where the series goes next - I'd absolutely love to see Samus on the run from the federation following the events of Metroid Fusion and there is potential there with the surviving characters from other M to make appearances in that future game. Let's hope it isn't too long before we get a sequel.

  113. Gobster Friday 10th Sep 2010 at 07:24

    While we're on that subject why does Samus freeze when confronted by an enemy she's battled many times before? While I could appreciate this reaction in the original metroid game, by this point facing off against Ridley should be second nature. Her vulnerability at this point should have made me empathise with her but instead just felt odd.

    I'm guessing it's down to the fact that his appearance was completely unexpected, wheras in the other games she must have been prepared to face him in one way or another.

    In Metroid, she knew she would face him eventually as she was exploring the Space Pirates base on Zebes, and it was her big opportunity to get revenge for the death of her parents.

    In Prime 1, although his appearance may come as a shock, he flees the Space Pirate Orpheon instead of attacking her, so she has time to acknowledge his presence (plus it's obvious from looking at him that he's been rebuilt, so it doesn't take much for her to understand how he's still alive).

    In Prime 3, she must expect him to make an appearance due to the highly coordinated Space Pirate attack on Norion (as the Space Pirates need some kind of leadership in order to work productively).

    By the time Ridley attacks Samus in the opening to Super Metroid, Samus is most likely not surprised to see Ridley resurrected once again, especially considering back in Prime 3, Ridley's body was never seen to disintegrate like the rest of the Leviathan Guardians. Besides, he flees the Ceres Space Colony in quite a hurry, once again giving her chance to brace herself for her battle with him.

    Then we get to Other M. If you think about it, Samus must be adamant that Ridley is dead for good, because his body would've been completely destroyed by the explosion of Zebes. So to come face to face with him on the Bottle Ship must've been a huge shock for her, at the time with no logical explanation (because it's not until later in the game that she discoveres he was cloned). Not only that, but due to recent event's, Samus was in quite an emotional state to begin with, as we see in her thoughts throughout the game. This must have all just caused her to freeze up.

    Lastly there's Metroid Fusion, where she encounters Ridley-x. My theory for this one is that as she explored the BSL, she started to understand that GF we're up to some of the same dirty work as on the Bottle Ship of Other M, especially after encountering all the Metroids in the Restricted Zone. So the thought of once again encountering Ridley must have crossed her mind beforehand. Not only that, but if you look back at Other M, when you return to the Bottle Ship after the credit's, Ridley's corpse has dissapeared, suggesting that the GF have also returned to collect things before destroying the ship. Samus may have understood this and thus been prepared for another encounter.

    That's my theory anyway, although I haven't got one for why she didn't feel more guilty about Anthony.

  114. Bellicapelli Friday 10th Sep 2010 at 20:44

    *SPOILER ALERT*

    Finished it 100% last night - less than 48 hours after buying it. :cry:

    Overall, despite the generally disappointing reviews I am reading, I found it to be really enjoyable. The cutscenes, graphics, artstyle, soundtrack and even the much maligned voice acting I found to be really engaging.

    I was truly impressed by how Team Ninja managed to get the New Super Mario Bros Wii control style to work with Metroid and appreciate why Nintendo would be keen to make the series more accessible to a casual crowd. Though, as ONM said in their review, having Prime as the benchmark was always going to prove too much for any game to out do - especially one going back to basics.

    I have read that one female journo thought Samus' portrayal to be sexist and wooden...to the contrary, I felt that Ninja nailed how I had always imagined her - the reluctant, compassionate heroine with alluring vunerability - heroic yet feminine. I find myself now all the more taken by the added depth given to her character and, if I am not alone, that can only mean well for the future of the Metroid franchise.

    I felt that the much discussed switch between perspectives, though by no means perfect, did work well . And the scanning scenes I didn't find nearly as awful as ONM implied - I didn't find myself stuck for more than 30 secs on any of them...Still it was perhaps one step too far and does only serve to disjoint the flow of the action .

    Although there is little replay value or bonus content of real substance I would still find myself ready to replay the game through as it doesn't offer the same enormity of the challenge encountered in the Prime series - instead enabling you to relax and enjoy the game through, more like a movie, with a better understanding of the plot.

    Speaking of the plot I felt it was well written yet suffered from a messy, sudden conclusion. The ambiguity over "the Deleter" and the fate of K.G. wasted 10 hours of 'carefully' heightening suspense, whilst the anticlimatic deaths of both Ripley and M.B. really should have been Samus's - the player's - honour!

    To make matters worse, if the surprise appearance of Mother Brain, in her true form at the very end, attempts to make amends for this, it only serves to make the whole M.B. plot more irrelevant. Why was Mother Brain there? Does anyone actually care anymore?

    My only other gripes are down to the short length and lack of initial difficulty - the first being down to the linear level design and the second being down to the lack of major exploration and navigation that formed the depth of the Prime trilogy - adding tens of hours to the gameplay in the process.

    I conclude by saying that as a stand alone title I feel that it is one of the strongest titles available exclusively on the Wii and an essential purchase for anyone interested to see what a proper Nintendo game plays like. Definitely worthy of a gold award - though by a whisker.

  115. Ai64 Friday 10th Sep 2010 at 23:03

    I got this on the day of release. Finaly! It's out now! One of the most thrilling games I have played along with bright cutscenes, innovative combat and rich storytelling. Awsome!:D

  116. bazmeistergen Saturday 11th Sep 2010 at 07:39

    Well, I have finished the game without 100% and I agree that it is a great game. The controls are just fine.

    Just to point out the Ridley thing - battled him twice before not more than that... Seems realistic to me - PTSD is a pretty unpredictable beast.

  117. Gareth583822 Saturday 11th Sep 2010 at 09:25

    Is it really as bad as everyone says it is :(

  118. bluelight Sunday 12th Sep 2010 at 04:28

    *SPOILER ALERT*

    Finished it 100% last night - less than 48 hours after buying it. :cry:

    Overall, despite the generally disappointing reviews I am reading, I found it to be really enjoyable. The cutscenes, graphics, artstyle, soundtrack and even the much maligned voice acting I found to be really engaging.

    I was truly impressed by how Team Ninja managed to get the New Super Mario Bros Wii control style to work with Metroid and appreciate why Nintendo would be keen to make the series more accessible to a casual crowd. Though, as ONM said in their review, having Prime as the benchmark was always going to prove too much for any game to out do - especially one going back to basics.

    I have read that one female journo thought Samus' portrayal to be sexist and wooden...to the contrary, I felt that Ninja nailed how I had always imagined her - the reluctant, compassionate heroine with alluring vunerability - heroic yet feminine. I find myself now all the more taken by the added depth given to her character and, if I am not alone, that can only mean well for the future of the Metroid franchise.

    I felt that the much discussed switch between perspectives, though by no means perfect, did work well . And the scanning scenes I didn't find nearly as awful as ONM implied - I didn't find myself stuck for more than 30 secs on any of them...Still it was perhaps one step too far and does only serve to disjoint the flow of the action .

    Although there is little replay value or bonus content of real substance I would still find myself ready to replay the game through as it doesn't offer the same enormity of the challenge encountered in the Prime series - instead enabling you to relax and enjoy the game through, more like a movie, with a better understanding of the plot.

    Speaking of the plot I felt it was well written yet suffered from a messy, sudden conclusion. The ambiguity over "the Deleter" and the fate of K.G. wasted 10 hours of 'carefully' heightening suspense, whilst the anticlimatic deaths of both Ripley and M.B. really should have been Samus's - the player's - honour!

    To make matters worse, if the surprise appearance of Mother Brain, in her true form at the very end, attempts to make amends for this, it only serves to make the whole M.B. plot more irrelevant. Why was Mother Brain there? Does anyone actually care anymore?

    My only other gripes are down to the short length and lack of initial difficulty - the first being down to the linear level design and the second being down to the lack of major exploration and navigation that formed the depth of the Prime trilogy - adding tens of hours to the gameplay in the process.

    I agree with many. But I do believe Other M is not perfect, and it had much more untap potential. Its a shame that they never truly show more about Samus past, and that many characters died without saying nothing more than a sentence. K.G was a very cool looking guy! Why did they killed him so lamely? Either way, I think that other M is a good game at the end, but Prime is still my favorite.

  119. NintendoWiiNath Sunday 12th Sep 2010 at 11:41

    Id Give It 93% Hehe

  120. MrChewtoy Sunday 12th Sep 2010 at 12:18

    I beat it yesters, about 60% complete, still gotta go back to Bottle Ship for other stuff! I loved it!
    Imo Corruption was better than Prime, which was better than Echoes. And I loved Other M just as much as Prime 3!
    And of those "terrible scanning sections" I only found one difficult which was scanning the green blood, and lets face it, that's probably 'cos I was an idiot :P
    I thought it was an amazzzing game, and I would have scored it around 95%, because if Trilogy got 97% (which was a great score) and it had three games in one, then Other M which has one new game should do slightly worse but still great!
    Also, I won the Metroid T Shirt and Bag!!!

  121. Smew Tuesday 14th Sep 2010 at 12:41

    Well, having got the game and played it for an hour or so I have to say it's well worth the Ł37.99 I payed for it. The switching of perspective isn't annoying or fiddley at all and it's playes so btilliantly :D

    Another 12 or 15 hours of play and you may have changed your mind. For me Ł37.99 is a lot of money and for that I expect a game that I can play for many hours and come back to. Other M was over in less than a weekend and there was no reason to put it back in my wii afterwards. Playing the game on Hard mode didn't appeal as I had died too many times through the game in normal mode and there was nothing that was going to change about the game other than how many enemies/shots to an enemy it would take to kill it. They could have easily increased the game's replay value with the ability to sequence break like in Zero mission and given rewards for doing so but instead I finished the epilogue and there was nothing left to do or see. For me Ł37.99 is just way too much to pay for a game that I completed 100% in under 13 hrs.

  122. Smew Tuesday 14th Sep 2010 at 12:56

    I´ve finished the game and I have to say that i´m dissapointed. The controls could be better, having to go in first perosn to shoot missiles is annoying. Very, very annoying indeed. i dont now why do you have first perosn mode to begin with, there is nothing to scan! This Metroid game felt to linear and far to short. My big issue is how the sotry was handled, everything went to quick at the end and it ended in such an anticlimatic way....but it was still fun.

    Honestly I feel very dissapointed but I still think this is a nice game to play.

    I think you've hit the nail on the head there. The inability to use missiles in 3rd person jarred with me too. First person was an interesting mechanic but it didn't really have any application other than to spoil the pace of the game - I liked having the ability to go into 1st person to spot hidden switches and morphball routes but hated the inability to strafe or dodge effectively during a boss fight when I had to use a missile. That said, the actual mechanics of pointing at the screen never felt odd or unwieldy like other people have said here.

    The game did feel short and lacked the same replay value as say zero mission or fusion, which for me made it poor value for money.

    The story did seem all squashed into the final cutscenes. Also as soon as sector 0 and the mention of metroids was made I felt the game had finally taken an exciting turn and not being able to explore that area really jarred with me.

  123. Smew Tuesday 14th Sep 2010 at 13:11

    To make matters worse, if the surprise appearance of Mother Brain, in her true form at the very end, attempts to make amends for this, it only serves to make the whole M.B. plot more irrelevant. Why was Mother Brain there? Does anyone actually care anymore

    If your reffering to the boss durign the epilogue then that's actually phantoon a boss that appeared in Super metroid and not Mother brain - though they do look very similar in shape.

  124. Violet Tuesday 14th Sep 2010 at 16:38

    Is it really as bad as everyone says it is :(


    No, and most people aren't saying its bad, the vast majority of people like it a lot. Its a Metroid game for those people who loved Super Metroid, Metroid Fusion and Zero Mission though. If you only liked the Prime games, you may be disappointed if you expect something just like that.

    Personally I think its better for Metroid though. I know that the Prime games are going to feel very slow, cumbersome and emotionless now that I've played Other M, because it is fast, fluid (once you get the hang of it) and dramatic.

    In general, its not a perfect game, but its way, way better than some people seem to be suggesting.

  125. TheConch Wednesday 15th Sep 2010 at 18:01

    Very enjoyable while it lasts, but being as short as it is rental is probably the way to go for anyone who hasn't played it yet.

    My only real problem with it that hasn't already been mentioned here(from what I've read)is the slightly weird pacing of the story at the latter end of the game. It feels like you're just getting into the business end of things and then a mighty cutscene carries you through the climax of the story straight to end credits.

    Still, really fun and unique game.

  126. Dapz Sunday 24th Oct 2010 at 09:48

    Gripping storyline? Don't make me laugh! I get the emotional surrogate-father relationship they try to establish with her commanding officer but she's a bit too dependant on him! She has all those special power-up things but doesn't use them unless he says so. What really takes the cake is that bit where she goes through an extremely hostile territory without her armour just coz he didn't specifically tell her to wear it! Your armour is there, the place might be dangerous, do you really need to be told? Well, I guess if it means they get to show her wearing her tight zero-suit for all the nerdy fans who don't get any other female attention, it's all for the greater good. And I guess the fact that she often needs to be escorted by two burly men in case she has an emotional breakdown for no reason or sprains an eyelash says it all! I see the attempts to make the storyline 'gripping' but they're not very good! There's that sacrifice scene when that dude detaches and blows up the Metroid wing of the ship with him inside, but it's not really explained why he needed to be inside. If you're gonna put in emotional suicides, at least do it so they make SOME sense. What's more, Metroids show up later anyway rendering the whole thing pretty pointless. And last but not least, there's the murder mystery thing where there's a traitor among those military squad guys slowly killing the others. You get to fight him with his identity disguised and then...the game forgets about it all and you never find out who it is. And that, is a classic example of a quality Nintendo storyline!!

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