We know how popular Doctor Who is amongst ONM forum members so when we had the opportunity to chat to the makers of the forthcoming Wii and DS games (Return To Earth and Evacuation Earth), we thought we'd ask you to pose the questions.
Is the game going to take an action based style, or is it going to be more puzzle based. Like the PC games? - superwii
Glen Parry: The Wii game is a third-person action adventure which includes stealth, distraction devices and the ability to fire sonic blasts at appropriate targets, so definitely more action based.
The Wii game (Return To Earth) is set in a dangerous starship that the Doctor and Amy have to traverse through and solve puzzles within that environment and the DS game (Evacuation Earth) is a puzzle adventure game in which the Doctor and Amy are investigating the last spaceship to leave Earth during a solar flare storm. Both games contain a strong Doctor Who story which unfolds throughout, penned by Doctor Who author Oli Smith.
What aliens from the show will be featured in the games? - GameKing53
Glen Parry: Famous monsters from the show that feature in the game are the Silurians, Cybermen and, of course, the Daleks. The most famous alien being The Doctor himself.
Will there be new villains or will there only be ones from the show? - EveA
Glen Parry: In both games we have a variety of characters from the show, plus a host of new original characters. You will also find a new adversary that the Doctor has never faced before...
Is there going to be motion controls? - Nintendofan14
Glen Parry: The Wii game utilises a targeting system with the Wii Remote, so it has a unique mix of 3rd person action and stealth plus target shooting. This allows for many exciting moments where the player may have to make a perfect shot in time before being seen by a patrolling adversary, or they may have to fire successfully at targets to switch off approaching hazards.
The show appeals to adults and children alike, will the games reflect this and if so how? - Lady Gagagged
Glen Parry: The games are primarily aimed at young children - 7 to 11 years. The DS game (Evacuation Earth) contains puzzles that will challenge most people of any age so the whole family can get involved. A young gamer may get on fine with the action based Sonic Screwdriver game whilst an adult may find this more challenging. The Wii game (Return To Earth) should elicit excitement from young children at a certain defining Cyberman encounter!.
You have some of the most imaginative material available. How will you put it across in to a game so it feels like a game and not just an interactive episode of what we watch on Saturday night? - mandlecreed
Glen Parry: There are ways to get a strong storyline across to the player that include a free-roaming experience and not making the player feel that they are just pressing the occasional button to advance a huge cutscene.
On the Wii we have achieved this through solid level design that include set-pieces within the environment, excellent dialogue recorded by Matt and Karen that guides you in certain key sections and allowing the player to choose their own path and take their own risks to the end goal within various levels. Although this could not possibly be a sandbox game, as we have to guide the player through the story, it was important to us to make the player feel that they are progressing the story themselves and we feel that we have achieved that goal.