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Bionicle Heroes Review

LEGO robot things with guns? Count us in!

Last year we heaped praise on LEGO Star Wars II. We just loved it. Now its developer is back with a game based on LEGO's other popular toy line, Bionicle. But does it give us the warm feeling the Star Wars titles did, or does it leave us cold?

Bionicle Heroes uses the LEGO Star Wars game engine but feels more like Red Steel. You make your character turn and look by pointing the Remote toward the edge of the screen. Aiming, which you'd expect to be done with the Remote, is automatic. Your Toa (the good guy robot you play) beams a light on the nearest enemy, allowing you to destroy it with the B trigger. Although it's a bit disappointing that you have to rely on your Toa's auto-aim, you'll find yourself thankful for it when the action gets a bit frantic.

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Every level contains masks that enable you to change into different Toa characters. Each one varies in terms of speed and power, but each also has its own special ability that you'll need to get through certain areas. Bionicle Heroes often has you encountering walls that need you to switch to the black Toa to climb them, or rivers that require the blue Toa to cross. This adds some variety to the game and means you have to keep switching between Toas rather than just picking the one with the best gun and sticking with it.

Toy Story

Happily, though Bionicle Heroes is a toy tie-in it plays very well. It's immensely satisfying gunning down hordes of enemies, and a wealth of hidden features give the game a great deal of longevity.

We only have two major gripes. We were disappointed at the lack of a co-op two-player mode, which was one of the reasons we loved the LEGO Star Wars titles so much. Secondly, it's perhaps a bit too easy. But if you don't mind the lack of serious challenge and just fancy some solo blasting fun, then you could do much worse than plump for this.

Comments

3 comments so far...
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  1. TheLegendOfNinte Sunday 27th Apr 2008 at 18:48

    i'm not being like gay or anything but i haed thi... it just sucked the lack of co-op the aiming/ looking around system really pushed me away, i loved the Lego Star Wars games, i thought i'd love this but... it just isn't as good as i though :/

  2. Toben2000 Wednesday 7th May 2008 at 20:34

    First of all i'd like to respond to the previous review. the comment 'i'm not being like gay or anything but i haed thi(s)' is totally inappropriate.
    Sexual orientation has no bearing on whether or not a person will like a video game. As a gay gamer i find that comment to be extremely childish and offensive.

    Secondly, i really enjoy this game. Yes it may lack the co-op aspect -- mind you they would have to play on a separate system via online, this is not a game that would work well as a split screen game, and you need your full screen to see what's going on-- and the auto-aim thing may not appeal to everyone, i'd like to remind people that the game is geared at the same demographic as the toys, which is 6+, how good was your aim at that age?For them (and for people whose aim isn't that great) auto-aim is great which means they will be less frustrated playing which in turn means happy kids. Also young children won't mind the repetative nature of the game, they will just enjoy the fact that they get to play their favourite Toa and beat the bad guys.
    However to fully explore the entire game you must replay areas again and again. Unlocking doors with new characters or abilities, finding all the silver cannisters in an area unlocks new monsters that show up in that zone so the game dynamic changes. Beat the big boss and play the game as him, unlocking even more.
    If you want a hack and slash, aim and shoot, pick something in the 18+ age range.

    Cheers,

  3. markdean2012 Thursday 12th Mar 2009 at 12:20

    First of all i'd like to respond to the previous review. the comment 'i'm not being like gay or anything but i haed thi(s)' is totally inappropriate.
    Sexual orientation has no bearing on whether or not a person will like a video game. As a gay gamer i find that comment to be extremely childish and offensive.

    Secondly, i really enjoy this game. Yes it may lack the co-op aspect -- mind you they would have to play on a separate system via online, this is not a game that would work well as a split screen game, and you need your full screen to see what's going on-- and the auto-aim thing may not appeal to everyone, i'd like to remind people that the game is geared at the same demographic as the toys, which is 6+, how good was your aim at that age?For them (and for people whose aim isn't that great) auto-aim is great which means they will be less frustrated playing which in turn means happy kids. Also young children won't mind the repetative nature of the game, they will just enjoy the fact that they get to play their favourite Toa and beat the bad guys.
    However to fully explore the entire game you must replay areas again and again. Unlocking doors with new characters or abilities, finding all the silver cannisters in an area unlocks new monsters that show up in that zone so the game dynamic changes. Beat the big boss and play the game as him, unlocking even more.
    If you want a hack and slash, aim and shoot, pick something in the 18+ age range.

    Cheers,

    right on dude!

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