Last year we heaped praise on LEGO Star Wars II. We just loved it. Now its developer is back with a game based on LEGO's other popular toy line, Bionicle. But does it give us the warm feeling the Star Wars titles did, or does it leave us cold?
Bionicle Heroes uses the LEGO Star Wars game engine but feels more like Red Steel. You make your character turn and look by pointing the Remote toward the edge of the screen. Aiming, which you'd expect to be done with the Remote, is automatic. Your Toa (the good guy robot you play) beams a light on the nearest enemy, allowing you to destroy it with the B trigger. Although it's a bit disappointing that you have to rely on your Toa's auto-aim, you'll find yourself thankful for it when the action gets a bit frantic.
Every level contains masks that enable you to change into different Toa characters. Each one varies in terms of speed and power, but each also has its own special ability that you'll need to get through certain areas. Bionicle Heroes often has you encountering walls that need you to switch to the black Toa to climb them, or rivers that require the blue Toa to cross. This adds some variety to the game and means you have to keep switching between Toas rather than just picking the one with the best gun and sticking with it.
Happily, though Bionicle Heroes is a toy tie-in it plays very well. It's immensely satisfying gunning down hordes of enemies, and a wealth of hidden features give the game a great deal of longevity.
We only have two major gripes. We were disappointed at the lack of a co-op two-player mode, which was one of the reasons we loved the LEGO Star Wars titles so much. Secondly, it's perhaps a bit too easy. But if you don't mind the lack of serious challenge and just fancy some solo blasting fun, then you could do much worse than plump for this.