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WWE All Stars Wii Review

When 200 kilograms of meat decides it's time to fight

WWE All Stars Wii review: The best thing about WWE All Stars isn't so much the long-standing Legends being paired off against the modern-day Superstars. It's not even the fact that Paul Bearer appears in a few videos with The Undertaker, although that is pretty darn brilliant. Nope, it's the fact that the graphical style matches the cartoon feel of the sport so well.

The bodies are unreal but as caricatures, they're great. The game still gets the punishing physicality of the moves across, but it's bolder, more colourful, and slightly more stupid.

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There are four broad types of players: Big Men, ponderous hulks like Big Show and Andre The Giant who can juggle opponents and store a charged attack until they need to use it. Acrobats like Rey Mysterio specialise in fast aerial moves, and can make it most of the way across the ring from the turnbuckle. Grapplers are strongest in getting holds while Brawlers have the best range of regular attacks and combos.

In truth, most fighters exist somewhere between these extremes, which makes the game more interesting. When you play the pre-prepared themed matches between Legends and Superstars, it's not like you're fighting the same character.

Mastering reversals is a key part of playing All Stars. While the flashing icon does offer some help, you'll find yourself picking the timings up naturally, and pre-empting a reversal with the correct timing for a counter-reversal.

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Fighting charges your energy bar, unlocking an over-the-top special move. This may seem repetitive at first but, with a bit of experimentation, you'll find other moves and strengths - each character has several - which are simply triggered by other situations.

WWE All Stars features a good roster of characters, and there's a decent range of fights. While the Extreme Rules and Cage variants are admittedly pretty weak, the four-player and tag matches are a great way to get everyone in the house involved. It's not too deep, but it's certainly deeper than it looks.

This is an edited version of a review that will appear in the May issue of Official Nintendo Magazine. Want to make sure you never miss an issue? Subscribe now and save money.

You can find out what pro wrestler Rey Mysterio thinks of the game in the new issue of Official Nintendo Magazine.


6 comments so far...
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  1. lminett Thursday 31st Mar 2011 at 11:16

    Thats a good score, ive been wondering about getting this for a while now

  2. SILENTMOUNTAIN Thursday 31st Mar 2011 at 12:55

    Does the wii version have online m odes too ?

  3. olrodlegacy Thursday 31st Mar 2011 at 16:24

    Does the wii version have online modes too ?

    On Amazon it claims the downloadable Million Dollar Pack (featuring the DiBiases) is not available on Wii.

  4. olrodlegacy Monday 4th Apr 2011 at 12:00

    I've now gone out and bought this and I've got to disagree with the review. The whole game seems rushed, from the overly-short entrance animations to the pretty shallow story mode. The roster could have been bigger and online modes are sorely missed. And most importantly, the actual wrestling's pretty poor too, made up merely of mindless button-mashing. I would give it 60% max.

  5. -gonzo- Wednesday 6th Apr 2011 at 16:22

    Slightly disappointing affair I must say.
    First thing I notice is a screen resolution of 720x576i@50Hz which is what PAL Virtual Console games run at which is totally shocking.
    A bit sloppy me thinks. :evil:

  6. deline Sunday 3rd Jul 2011 at 15:49

    I think this was a half hearted job they made the graphics like a game cube and honistly why not make it like smack down vs raw 2007,08,09,10 I mean those graphics were almost life like but nooooo they give us 60 ft tall, fat buff nubs witch don't even look like the real thing :roll:

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