Pikmin have found a new home on Nintendo 3DS. Yes, despite being away from the scene for seven years, these colourful little vegetable aliens are stars of the 3DS AR Cards and they've even got their own Puzzle Swap picture.
Considering Pikmin only starred in two GameCube games, it's perhaps surprising to see them figure alongside Nintendo giants such as Mario, Samus Aran, Link and Kirby on the AR Cards and we can imagine a few people who came to Nintendo gaming recently might not even know who they were.
Yet, for those who played the GameCube titles, Pikmin fully deserve their place in the limelight once again and fans can't wait to see them return in Pikmin 3. As ONM forum member DJEvan says: "The game is such a great strategy game that stands among the other Nintendo A-listers."
Pikmin is a Nintendo strategy series created by Shigeru Miyamoto. While many strategy games are based on war, Miyamoto's garden is said to have been the inspiration for Pikmin. If so, he must have the most beautiful, charming and downright odd garden of all time.
LaytonMario3 is another forum member who remembers playing Pikmin well. "Pikmin is in some ways the best strategy game I have ever played. It was colourful and different than anything I had played before."
It certainly was different from any Nintendo game. You control Captain Olimar (you may also know him from Smash Bros Brawl), an astronaut whose spaceship is hit by a meteor as he's taking a holiday in space. He crash lands on a planet inhabited by Pikmin and immediately tasks them with finding 30 missing parts of his ship in 30 days.
Meanwhile, you also helped the Pikmin increase their population and learn to fend for themselves against the other dangerous creatures that live on the planet.
If the first Pikmin game was good, the second was bigger and arguably even better. The time limit was ditched but this bigger adventure let you control two characters and there were two new types of Pikmin to help you.
danbish is one fan who enjoyed the first game but preferred the sequel. "I loved playing both Pikmin games and still do today," he says. "The first offered something totally unique that could have only been born in the mind of Shigeru Miyamoto and the second took everything good about the first and made it bigger and better.
"Although I did kind of like the time limit from the first as only having 30 days made you feel for Olimar knowing his life was in your hands. Plus, there was something quite satisfying about having an army of minions willing to fight and die for you!"
And they died for you in their droves. In fact, death (and its resulting guilt) was your biggest memory of Pikmin. We can remember only too well trying to plot a course for our red Pikmin only for a few to wander aimlessly into a pool of water.
ONM Facebook fan Jack Dobson said. "Well.. I can remember death, lots of little Pikmin deaths. Emperor Evil remembers feeling bad when he lost his Pikmin during one encounter with a beast. "For a fun and charming game some of the beasts are tough to kill, and some ship parts are hard to find. I do feel terrible though, when I guide my Pikmin into the mouth of a Bulborb."
As Null points out it's just too easy to get attached to these cute creatures. "No one ever forgets the time they accidently left one Pikmin, then watched the screen as it would get eaten or crushed. It's very easy to get attached to the little buggers."