Don't let it be said that Nintendo never treat their fans. A month after giving 3DS ambassadors ten free NES games, they've released Legend Of Zelda Four Swords Anniversary Edition as a free download for 3DS and DSi owners.
To be honest, it would be very difficult to charge people for Four Swords - after all, it was originally released as a bonus game that came with the Link To The Past re-release.
Still, what Nintendo didn't have to do with this new Anniversary Edition is update it with two new areas - Realm Of Memories and The Hero's Trial - the first of which will wow Zelda veterans.
The other big difference between the original and Four Swords Anniversary Edition is the ability to play the game on your own. The original was a multiplayer game that sent two to four players on a rupee chase around random dungeons as they attempted to save Zelda from the clutches of the evil Vaati.
Now you can go on this journey alone although you will still control two Links. A quick blow of the whistle will make the pair join together and you can separate them again by pressing the R button. There are times when you'll need to separate them in order to progress while you'll need them together in order to do something like light a flame with both swords.
Treated as a single-player adventure, Four Swords is one of the shortest in the Zelda canon. After an exhaustive tutorial in the Chamber Of Insights, you're sent to The Sea Of Trees, Talus Cave and Death Mountain before getting the keys to Vaati's Palace where you can take on the Wind Mage.
There are two levels in each before you reach a boss battle and you'll have defeated Vaati in three hours at the most.
You see, there's very little in the way of puzzles in these dungeons and unlike traditional Zelda adventures, there isn't a twisting story to follow. You simply work your way through these levels, taking out enemies with your sword and collecting rupees.
While it's great to be able to play Four Swords on your own, what you will miss out on if you choose not to play it with friends is the thrill of the rupee chase.
As a multiplayer game, four players can compete to see who can collect the most rupees and there's a race to see who can be first to the heart container. You'll have to work together to defeat enemies but it becomes competitive when the foe falls and you need to collect the falling rupees. It really is a lot of fun.
Also, when things do start to get tough in The Realm Of Memories, you could do with a hand to take out multiple enemies. When tiles are flying out you and multiple Stalfos are lobbing bones at you, you could do with a pal to help out. It's proof that Four Swords is still best enjoyed as a multiplayer experience.
Hey Good Lookin
It looks lovely with Nintendo making the most of the gorgeous cartoony art style they perfected in this era with Wind Waker and Minish Cap. Talking of Minish Cap, Four Swords was actually the adventure which first enabled Link to shrink thanks to the Gnats Hat, the only original item here.
Yet if you thought the original looked good, wait until you get to The Realm Of Memories. We already knew that this bonus area would feature famous locations from old Zelda games but it's done absolutely brilliantly.