By now, many of you will have had a few weeks to play the NES games released on the 3DS as part of the Ambassador Program, or perhaps you've bought a few of the old Game Boy games from the eShop. More still will probably have downloaded an older game on the Wii's Virtual Console.
While the majority of gamers seem to be very happy that there is an option to download retro games, yet when the old NES games were made available for download on 3DS, the comments on this website or tweets in my Twitter stream quickly turned from joy to frustration as many people struggled to get to grips with the difficulty level on games such as The Legend Of Zelda or Zelda 2.
This obviously leads to an interesting question: are older games too difficult? Well, I would argue that they aren't. After all, and those games were all very popular when they were originally released so people must have enjoyed and completed them.
Most of them have managed to remain great fun and entertaining, despite the relatively simplistic controls or graphics.
No, I'd argue that the question is: are modern games too easy?
Well, the answer is yes and no. The games released today are certainly easier than the retro titles.
One reason for this is due to technological enhancements: save points and save files undoubtedly make things easier and then there is the addition of things like the Super Guide in New Super Mario Bros Wii.
I don't think that there can be any doubt that these things have made newer games a good bit easier.
Of course, game design has also been changed and has affected the difficulty level. Gone are the days in Zelda when you would have literally no idea where you were meant to go or what you were meant to do next.
The same goes for Metroid, where you also used to be also take a pretty brutal beating quite quickly from just a small number of enemies. And just remember having to play amany retro games on a screen that didn't have a backlight!
So yes, games are most certainly easier now. But is that a bad thing?
I'm sure that if games were more difficult - especially if they'd stayed at the NES-era level of difficulty - that gaming wouldn't be as popular as it is today.
The games industry is now gigantic, and that's because gaming has been becoming more popular. That wouldn't have happened if the majority of people couldn't play the games!
So the accessibility factor is certainly a huge part in the lowering of the difficulty bar. And I'm not talking about the Wii Sports or Wii Play type of accessibility. Games such as Mario Kart are now very popular because nearly anyone and their parents can join in.
I know that some readers will think that this shouldn't be the case and that there should still be difficult games for the more "hardcore" gamers. Those who think like this should check out some recent offerings on WiiWare such as Kyotokei and EscapeVektor, both of which offer are challenging.