Official Nintendo Magazine

Log in to access exclusive Nintendo content, win prizes and post on our forums. Not a member yet? Join for free

Sonic Generations Review

The game that teaches a new hog old tricks

Sonic Generations 3D review: While many Sonic games have gained a notoriety for being disappointing over the past decade, several truly great Sonic titles have appeared exclusively on Nintendo systems, particularly on handhelds.

Consider the Sonic Advance and Sonic Rush series and add to that the impressive Sonic Colours on Wii and DS and it's fair to say that things have been good for Sonic on Nintendo systems.

Click to view larger image
Sonic Generations is a celebration of the blue hog's past two decades of coin-collecting sprintage, from the original Sonic The Hedgehog in 1991 all the way up to last year's Sonic Colours.

Each of the game's stages is a zone from a different game in Sonic's history, starting with the Green Hill Zone from the original game and progressing through Sonic 2 (Casino Night Zone), Sonic & Knuckles (Mushroom Hill Zone), Sonic Adventure (Emerald Coast) and a Sonic Colours stage which allows you to use Wisp powers.

In The Zone

Each zone contains a Classic stage, a Modern stage and a Special stage. The Classic stages star the chubby, silent Sonic from the Mega Drive games and play to all intents and purposes like the original 16-bit Sonic trilogy. Sonic's speed has to be earned with momentum, he doesn't have any flashy moves and all he can do (at first) is his standard jumping attack and spin dash.

It's the Modern stages that make the 3DS version of Sonic Generations stand out from the other versions, however.

While the Modern stages in other versions of the game play in the free-roaming Sonic Unleashed style, the 3DS title instead pays homage to the strengths of the Sonic Advance and Sonic Rush games with pseudo-2D levels that feature a swooping camera and all sorts of special tricks and moves for Sonic to pull off.

Click to view larger image
He's got a speed boost, he can perform a wall-jump, he can grind along rails, he can do a ground pound, he's got a homing attack when he jumps - this is the fully kitted-out Modern Sonic

Every now and then you'll also get to race through a special level against a classic Sonic enemy, be it his Metal counterpart or even his pesky 'evil' alter-ego Shadow. These stages are great, if frustrating and have a very small margin for error. Tthere's something hugely rewarding about mastering the level in order to win the race.

Classic Sonic's moveset still never really gets anywhere close to the outrageously tricked-out arsenal Modern Sonic possesses, it doesn't affect the classic gameplay any more than the likes of the fire shield in Sonic 3 did. What it does offer, however, is the chance for expert players to go back to Classic levels already completed and use Classic Sonic's newfound skills to finish each level quicker and aim for an elusive S Rank.

Chasing these S Ranks is ultimately what you're going to have to do if you want to get the most out of Sonic Generations, because the main game itself is a bit short. There are only two acts for each of the zones and a handful of bosses, so those rushing through the game might find it's over all too quickly. That said, there's also a huge selection of missions that you can unlock using either StreetPass or Play Coins, and then there's online multiplayer (A head-to-head race mode) on top of that.

Click to view larger image

Despite the main game's brief length, Sonic Generations is fantastic fun. As long as you don't mind replaying the same levels to try to better your own records, which is a challenge in itself, this is an essential purchase for Sonic fans.

Comments

11 comments so far...
Add a comment

  1. zelda97 Thursday 24th Nov 2011 at 08:49

    I am looking foward to this as therew hasn't been a classic sonic in a while... :mrgreen:

  2. okami112 Thursday 24th Nov 2011 at 12:42

    i've got this game last week and this game is loads of fun. :D

  3. imbusydoctorwho Thursday 24th Nov 2011 at 13:27

    Great score.
    I do really want to get this,I just hope it isn't as bad as some reviewers say it is.
    Also Classic Sonic is so cute.

  4. imbusydoctorwho Thursday 24th Nov 2011 at 13:27

    Great score.
    I do really want to get this,I just hope it isn't as bad as some reviewers say it is.
    Also Classic Sonic is so cute.

  5. bennyt Thursday 24th Nov 2011 at 14:56

    Great review, shall be picking up this bad boy or hog should i say, tomorrow.

    Just been looking through the pics on the eshop, looking good

  6. zelda97 Thursday 24th Nov 2011 at 18:34

    Great review, shall be picking up this bad boy or hog should i say, tomorrow.

    Just been looking through the pics on the eshop, looking good

    Actualy you should say Hegehog...

  7. ledreppe Thursday 24th Nov 2011 at 21:25

    Getting this tomorrow, can't wait.

  8. chrisneno88 Saturday 26th Nov 2011 at 21:52

    just got this game today, i really like it , the online mode is good and the soundtrack is epic!

  9. ARWING64 Wednesday 11th Jan 2012 at 23:00

    Are ONM afraid of giving Sonic games anything above 85? Colours should have got higher and this 85 would seem more valid. Colours Wii is the better game! This game is fun though; I'm loving it so far!! 85 is an accurate score though

  10. LBDNytetrayn Thursday 12th Jan 2012 at 15:26

    Great score.
    I do really want to get this,I just hope it isn't as bad as some reviewers say it is.
    Also Classic Sonic is so cute.

    I wouldn't say it's bad, but it is pretty challenging, especially compared to the console version. In fact, it works better as a portable companion to that version than as a substitute; sort of like how Super Mario Land is a fantastic game, but you might not want to replace your copy of Super Mario Bros. with it.

    The only serious problem I had with it was that it felt like SEGA could have done a better job with the music, as well as the cutscenes, which are conveyed through still characters against a background. SEGA can produce some absolutely fantastic cutscenes, so after playing the console version, seeing such a cutrate version on a system I have no doubt can do more was a little underwhelming.

  11. Phantom George Saturday 19th May 2012 at 17:01

    But the review said about werehog stages but i am on mushroom hill and casino night and there has been 0 stages like that.I don't think 2d platformers should not be realeased on 3ds!!!!!!1Apart from the brill Rabbids 3d,of course!!! :)

Register or log in to commment
Add a comment
Nintendo Co., Ltd. is the owner of certain copyright which subsists and trade marks and other intellectual property rights in certain content, characters, artwork, logos, scripts and representations used in this publication. All rights are expressly recognised and they are used by Future Publishing Limited under licence © 2006 Nintendo Co., Ltd. All rights reserved. "Nintendo", "International Nintendo Licensed Product" "Nintendo DS", "Nintendo DS Lite", "Nintendo DSi", "Nintendo 3DS", "Nintendo DSi XL", "Nintendo 3DS XL", "Wii" and "Wii U" and the associated logos are the trademarks of Nintendo Co. Ltd. All rights reserved.