It's frightening to think that the Kingdom Hearts series is nearly a decade old now, but it's true. Ever since the original game's release on the PlayStation 2 back in 2002, the series has gathered a large cult following of fans constantly eager to play the latest instalment in the series.
As 3DS owners' luck would have it, the next one is the 3DS-exclusive Kingdom Hearts 3D: Dream Drop Distance, an all-new adventure and the seventh game in the Kingdom Hearts series.
One of the main selling points of Kingdom Hearts games is the combination of Square Enix storytelling and Disney locations and Dream Drop Distances looks set to be no different.
While Traverse Town features once again, all the Disney films given the Kingdom Hearts treatment this time have never featured in the series before. These include Pinocchio, The Hunchback Of Notre Dame, The Three Musketeers (the one with Mickey, Donald and Goofy, not that Orlando Bloom rubbish) and, oddly, Tron: Legacy.
Kingdom Hearts wouldn't be Kingdom Hearts without flowing, real-time battles and Dream Drop Distances retains this system. A special new gauge called the Drop Gauge has been introduced this time around, and while it's not exactly clear yet just what it does (it's something to do with counting down before you can switch characters), the game's creator Tetsuya Nomara assures us it'll make perfect sense in-game. And who are we to argue with him?
Add to all this the game's compatibility with the Circle Pad Pro attachment and its special AR Card functionality (you can take photos of any of the Dream Eaters you capture), and you've got a game that Kingdom Hearts devotees and general RPG fans alike should be looking forward to.