Everyone loves Luigi. Fans are always delighted when he shows up half-way through a Mario adventure and many choose to play as him over Mario in Mario Kart. Yet unless you count the edutainment horrorshow that was Mario Is Missing, 2001's GameCube launch title Luigi's Mansion was the first proper game where Luigi played the starring role as he hunted for Mario in a haunted house, sucking ghosts along the way in his Poltergust 3000.
No one could deny that it was a charming adventure but it was also one that could be completed easily in a day. Now developer Next Level Games (Mario Strikers: Charged Football, Punch-Out!!) have created at least three mansions for Luigi to go ghostbusting in.
It might take you longer to get through each mansion, too. For starters, catching ghosts won't simply be a case of flashing a light at them as this time you'll need to charge up your torch to release a strobe before sucking in the ghost.
We're also being promised that you'll have plenty of puzzles to solve, although you may have some assistance from Toad.
Back to the ghostbusting, Professor E.Gadd's new Poltergust 5,000 has a wider nozzle which means you can suck up more than one ghost at a time. This should make for some entertaining scenes with Luigi desperately running backwards as he attempts to suck each ghost.
One of the great things about the GameCube game was that it really made you feel like you were up against it as you tried to suck King Boo into your small vacuum cleaner. With the GameCube controller clamped in your hands, there was a definite sense of struggle as the ghost fought against you and the sense of relief when it finally gave in was palpable.
Luigi's Mansion 2 looks to have a similarly strong atmosphere with wonderful lighting and amazing animation. Luigi has never looked so good.