While many of us are looking forward to the return of Pit in Kid Icarus: Uprising, it's fair to say that most younger gamers aren't really familiar with Nintendo's angelic one-time star (his appearance in Super Smash Bros Brawl aside).
That's because his last starring role, the Game Boy platformer Kid Icarus: Of Myths And Monsters, was released more than 20 years ago, meaning a whole generation of gamers have gone through life without ever seeing a Kid Icarus game.
To remedy this, Nintendo has released 3D Classics: Kid Icarus - a fancy 3D remaster of the NES game that gave Pit his first big break - as a way of showing younger gamers what all the fuss was about back in the day while also reminding older gamers why Pit's been missed over the years.
Fore those new to it, 3D Classics: Kid Icarus Kid Icarus is a mostly vertical-scrolling platformer created by the same team behind Metroid.
You play as Pit, a young angel imprisoned in the Underworld by the evil Medusa, who plans on taking over Angel Land.
Summoned by Palutena, the Goddess Of Light, Pit breaks out of prison and has to travel out of the Underworld and towards the Sky World, where he can find and defeat Medusa.
As you start to play through the game you'll quickly notice one thing - Kid Icarus is tough. It's not quite Mega Man levels of cruelty but Pit can be a slippery character to handle at times, especially when jumping between narrow platforms.
To make matters worse, the screen will only ever scroll upwards and never downwards so as you climb ever upwards through the level there's essentially a bottomless pit moving up with you. One missed jump and you'll fall off the bottom of the screen, plummeting to your instant doom.
Once you get the hang of things though, Kid Icarus becomes greatly satisfying. The 3D effect is subtle but looks nice enough (all it does is add some scenery to what used to be a completely black background), and the music is incredible - leave the screen running when it says "PUSH START BUTTON" for possibly the greatest piece of NES-style orchestral music ever created - and firing arrows at the various weird and wonderful creatures you encounter is as fun as ever.
Meanwhile, 3D Classics: Kid Icarus has some mildly RPG-style elements in that you can upgrade your weaponry and items as you progress, and the multiple endings - depending on how well you play through the game - remain, complete with a new scoring system encouraging multiple plays.
It still has one or two small niggles. Some enemies will appear right under your feet, causing you to lose health a little cheaply, and the File Selection screen is a bit of a mess and is far more fiddly than it needs to be.
For the most part though, this is a fun little piece of Nintendo history that still holds up fairly well 25 years after its original release.