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Wii U wish list: 7. WarioWare

Seven ideas for a WarioWare Wii U game

Following the mini-game-fest that was WarioWare: Smooth Moves on the Wii, Wario has starred in the half-hearted Snapped! and the creative DIY. But what weird and wacky ideas could appear in a Wii U version? Here are our ideas for a WarioWare Wii U game.

1. How the tablet controller could be used for mini-games

The new tablet controller presents us with lots of possibilities for new mini-games. For example, you could hold up the Wii U tablet to the television screen and use it as an X-ray machine to scan over a body and find something they've swallowed, or as a metal detector to find some treasure in the sand, or even as a telescope as you search for alien life on a planet.

Or, as the Wii U video demo showed, the tablet could be placed on the floor and you could interact with it using the Wii Remote. The Remote could be a golf club and you could putt a ball in a hole, or you could use it as a broom to wipe away dirt on the screen.

Seeing as the Wii U controller has an in-built accelerometer, you could use it in the tilting-style games. WarioWare Twisted was never released in the UK but these mini-games could be updated for a Wii U version.

Throw in the touchscreen, microphone and you've ggot loads of potential for different types on mini-games.

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2. Use the Balance Board

Since the release of WarioWare: Smooth Moves, many peripherals have been released for Wii. Though using MotionPlus for a WarioWare game seems a little unnecessary, the Wii Fit Balance Board opens up a world of possibilities from dancing boss battles to crazier versions of the sort of mini-games included in that fitness package. It's been a while since the board has been used for a game...

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3. Online play

Admittedly it's more fun having everyone in the same room doing silly moves, but it would also be fun if you could challenge people across the world and see their actions or face on the Wii U camera? Having an online ranking would also allow for some very unusual video game achievements: "Who is number one in the world in the nose-picking challenge? Me!"

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  1. linkfinity Wednesday 4th Apr 2012 at 13:25

    just make a warioware diy 2, with longer games... make the games shareable online and you have a game which could be ready for launch and would still be getting new levels on the day the wii u dies...

  2. LordGhirahim64 Wednesday 4th Apr 2012 at 15:08

    I so want this seeing as I want to see some different first party launch games before Mario and Zelda.
    I think Kirby, Warioware, Star fox, or a Kid Icarus game would work wonders.
    But I thought rather than the minigame-making gimmick, (which I didn't really enjoy) just have a normal warioware game like Smooth Moves with all the characters and show off some WiiU tech!!
    I think that maybe Wario could be hosting his own chat show (to rake in da cash!) and each level would be a different character's interview/ story.
    ... IT WOULD WORK!!!

  3. MartinIsAwesome Wednesday 4th Apr 2012 at 15:52

    Are you kidding? All a new WarioWare title needs to be is a one-stop shop showing off everything that the new hardware can do. That's what made WarioWare Touched! and Smooth Mooves so enjoyable.

  4. HyrulianToad Wednesday 4th Apr 2012 at 18:05

    Online leaderboards would be awesome !

  5. AwesomeAddict Friday 20th Apr 2012 at 20:02

    You could have a DIY-esque minigame-creating studio, and with the new tech specs, you could have an internet mode where the last-played microgame is deleted and the next one downloaded all in the time between two microgames, meaning UNLIMITED MICROGAMES IN ONE SESSION!!! :shock: :D :D :D :D :mrgreen: :mrgreen: :mrgreen: :mrgreen:

    That would be a great idea because you would have unlimited gameplay. I would SOH-OH-OH-O buy that!!! :mrgreen: :mrgreen: :mrgreen: :mrgreen: :mrgreen: :mrgreen: :mrgreen: :mrgreen: :mrgreen: :mrgreen: :mrgreen: :mrgreen: :mrgreen: :mrgreen: :mrgreen: :mrgreem: :mrgreen: :mrgreen: :mrgreen: :mrgreen: :shock: :shock: :shock: :shock: :shock: :shock: :shock: :mrgreen:

  6. CraigEmberson Sunday 6th May 2012 at 10:13

    Your only problem is about the not using shadows thing, for the camera. Kinect was inspired by DSi's new camera tech and it does all it can do based on shadows... It's not about the shadows, it's about the quality of the camera and the settings used to pick up light and shadow. It's a lot more expensive to use android-phone style face recognition and even that won't necessarily track all parts of your body. I'm only willing to pay up to 300 for the Wii U and even that's way too steep.

  7. smash-brother Monday 14th Jan 2013 at 19:48

    layton belongs to level-5 :(

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