Castlevania games that mix exploration and combat are often referred to as Metroidvania games, influenced as they are by Samus Aran's adventures. So what is Castlevania 3DS influenced by? Well, producer David Cox has told ONM that his team are not trying to recreate the Metroidvania-style of DS games such as Castlevania: Order Of Ecclesia.
Having said that, Cox said that there would be more exploration in Mirror Of Fate than in Lords Of Shadow.
"We listened to feedback from the audience about what they did and didn't love about Lords Of Shadow," said Cox. "It's fair to say that exploration will play a bigger part in Mirror Of Fate.
"The game is still a combat action-adventure game, but we felt that was an area we could develop further to make it more interesting for players and give them more of a world.
"So in Lords Of Shadow, 90 per cent of the game takes place in the castle, the map is very reminiscent of the Metroidvania style of games. We're not trying to recreate a Metroidvania style game; what we're trying to do is expand exploration beyond the old linear style."
You can read the full interview with David Cox in the new issue of ONM.