The Wii U GamePad has given Ubisoft the opportunity to create a ZombiU multiplayer game that can be enjoyed by hardcore and casual gamers. That's the word from the game's Content Design Director Bogdan Bridinel who told Official Nintendo Magazine what asymmetric gaming meant for his new game.
Asymmetric gaming is Nintendo's big selling point for Wii U. An example of this in practise is in ZombiU's King Of Zombies multiplayer mode, a new take on Capture The Flag. In this mode, the player with the GamePad can strategically place zombies while the other has to shoot them down using the Wii U Pro Controller. As Bridinel points out, this is a new experience that means a survival horror game such as ZombiU can be played by those who have never attempted to play a survival horror game before.
"Asymmetric multiplayer hasn't been explored very much by developers, so it enables us to create experiences that you've never had before," said Bridinel. "For ZombiU, specifically, it has enabled us to create an experience that can be shared between a serious, hardcore gamer and a more casual friend, without the latter being completely outmatched.
"Unlike the survivor gameplay, which is a traditional first-person experience, the 'King Of Zombies' gameplay has a more relaxed pace and is more about overall strategy than gamer reflexes honed over years, so it's more immediately accessible. It creates a gateway for new players to get into the game before they acquire the courage to face the infected hordes face to face."
That's not to say that the King Of Zombies mode has been designed for casual players. Far from it. We can imagine players of all skill levels having fun both placing the zombies on the GamePad and shooting them down with the Wii U Pro Controller.
You can read more about ZombiU in the latest issue of Official Nintendo Magazine.