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10 amazing Zelda facts and secrets

How many did you know?

It's that time again. As with the Pokemon series, the Kingdom of Hyrule and the lands beyond it hold too many secrets and so we're back with another round of amazing Zelda facts and secrets. How do you get mistaken for a twenty foot skeleton? Why is the Ocarina of Time blue? Why is a certain boss fight hilarious in German? What is the connection between Luigi and Dodongo's Cavern? All of this and more will be revealed...

What does Luigi have to do with The Legend Of Zelda?

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Being one of Nintendo's most popular and revolutionary games, Super Mario 64 was no stranger to rumours of hidden content. One of the most recurrent 'secrets' was that Luigi, mysteriously absent from the game, was actually a hidden playable character.

The speculation arose from the discovery of a plaque embedded in a statue in one of the castle courtyards. The writing on the plaque was largely obscured, but it was thought to say "L is real 2041", which many people interpreted as a hint towards Luigi's existence in the game.

So, what does this have to do with The Legend of Zelda? Well, the texture for the plaque appears in Ocarina of Time as well, on a stone protrusion in Dodongo's Cavern.

Funnily enough, unlike in Super Mario 64, Luigi actually makes an appearance in Ocarina of Time as you can spot a portrait of him through the window of Hyrule Castle. In a weird coincidence, this cameo is in a castle courtyard, the same kind of place that the original "L is real" message was found in Super Mario 64.

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  1. shy guy 64 Monday 12th Nov 2012 at 14:00

    knew it

  2. inuyashaDS Monday 12th Nov 2012 at 16:11

    The "L is real" thing is a reference to paper Mario on the N64 expected release date.

  3. 3DSRulesO.K Monday 12th Nov 2012 at 16:20

    Actually, it's "L is real 2401" and also the Mario 3 warp whistle sound is taken from the original Zelda (the sound that the recorder makes when you use it) and it hasn't actually been confirmed that the World 4 map music inspired the fairy fountain theme but they don't sound excatly the same.

    My own bonus fact : A suprising amount of people don't know that Zeldas Lullaby, Hyrule Castle theme, and the Fairy Fountain theme first debuted in A Link to the Past!

  4. Pyron12 Monday 12th Nov 2012 at 16:22

    I knew the Luigi fact from SM64.

  5. MartinIsAwesome Monday 12th Nov 2012 at 16:55

    With regard to entry #01, I actually noticed that right at the beginning of the game. I've said before that I sent between 3 and hour hours in Skyloft before even getting the Green Tunic, and that was so I could take in brand new world, looking at every nook-and-cranny. Looking up at the dome before the Hylia statue show's half of the medalion symbols.

    Also in Skyloft, there's a bird statue with an eye missing near the waterfall cave. This becomes important at the end of game, but throughout the adventure, if you look at it between day and night you will notice that it mysteriously changes the direction it faces.

    Also, similar to that recurring reference to "It's a secret to everybody", if you hit an Error 404 page on the new Nintendo of Europe website, you'll encounter Error from Zelda II who will direct yo to King's Tomb:
    http://i48.tinypic.com/96jmvq.jpg

  6. Xikelle Monday 12th Nov 2012 at 17:06

    With regard to the Skyward sword (spoilers-risk) one, I remember when I first visited the temple on the surface, and saw some of the symbols, and later I saw the other symbols on the half in the sky, and saw the great likeness (of the "entrance" bits) with the half on the surface and was like woah... 0.0

    Also in Skyloft, there's a bird statue with an eye missing near the waterfall cave. This becomes important at the end of game, but throughout the adventure, if you look at it between day and night you will notice that it mysteriously changes the direction it faces.


    I think that that was something that I suspected, several times, of being the solution to problems I was wandering around stuck with.
    Heh, general thing that happens when encountering unresolved things I guess.

    ...Does anyone know the significance of the number with the Luigi one?

  7. lrwr14 Monday 12th Nov 2012 at 17:54

    Always thought the statues in Wind Waker represent see no evil, hear no evil, speak no evil??

  8. epiclink Monday 12th Nov 2012 at 18:12

    so if the L is real says"when giant dead dodongo sees red a new way to go will open" that is a pretty interesting easter egg because you can translate the giant dead dodongo to giant dead monster to giant dead ghost to giant dead boo to giant boo to big boo and when it sees red (which in case, Mario) a new way to go will open which is a path that takes you to Big Boos Haunt. :mrgreen:

  9. K-tet Monday 12th Nov 2012 at 19:08

    I knew about the SMB3 references particularly. The Great Fairy Fountain theme is actually more similar to fusing both Water World and Giant Land map screens. It has a slight progression to it that's reminiscent of Giant Land, with the main melody being a re-arrangement of Water World. As for the Ocarina sound, I think that was first used in the FDS version of The Legend of Zelda (titled The Hyrule Fantasy: Zelda no Densetsu). It was reused in Super Mario Bros 3 and has become synonymous with both franchises ever since.

    Of course, both Mario's and Zelda's soundtracks were composed by the great Koji Kondo. Kazumi Totaka isn't the only one that has done his own Easter Eggs, only that his are more prominent as it's simply "Totaka's Song", which also appears in the Japanese version of Link's Awakening (an Easter Egg you missed out on). You can catch it here, and also take note on the Super Mario Land 2's Underground Beat.

  10. goldtanooki Monday 12th Nov 2012 at 20:24

    so if the L is real says"when giant dead dodongo sees red a new way to go will open" that is a pretty interesting easter egg because you can translate the giant dead dodongo to giant dead monster to giant dead ghost to giant dead boo to giant boo to big boo and when it sees red (which in case, Mario) a new way to go will open which is a path that takes you to Big Boos Haunt. :mrgreen:


    Nice!

  11. Commander SP Monday 12th Nov 2012 at 23:52

    No10 is nearly a ripoff from One Piece skypiea arc, there is a building cut in EXACTLY the same way. Further references to One Piece can be found throughout the Zelda series, from the sky world in minish cap (first sky world ever on a zelda game) looking a bit like skypiea (gian vine looks too much like giant jack - two kinds of clouds) even Spirit Tracks has rails ON THE SEA (Water 7) and of course the dungeon there is pretty much Impel Down (but backwards)

    http://www.youtube.com/watch?v=4mMOUkBY ... ults_video

    16.16 onwards. Yes it is a ripoff :p

  12. epiclink Tuesday 13th Nov 2012 at 15:58

    so if the L is real says"when giant dead dodongo sees red a new way to go will open" that is a pretty interesting easter egg because you can translate the giant dead dodongo to giant dead monster to giant dead ghost to giant dead boo to giant boo to big boo and when it sees red (which in case, Mario) a new way to go will open which is a path that takes you to Big Boos Haunt. :mrgreen:


    Nice!


    well of course my job is to find easter eggs throughout the world of Nintendo :)

  13. picton Wednesday 14th Nov 2012 at 19:19

    There is another hidden 'Easter egg' in OCARINA OF TIME on the 3ds version to do with SKYWARD SWORD which I haven't seen mention.........

  14. epiclink Friday 16th Nov 2012 at 17:55

    There is another hidden 'Easter egg' in OCARINA OF TIME on the 3ds version to do with SKYWARD SWORD which I haven't seen mention.........


    I think i have found that already

  15. smash-brother Sunday 25th Nov 2012 at 18:37

    10 dosn't really spoil anything

  16. smash-brother Sunday 25th Nov 2012 at 18:38

    Always thought the statues in Wind Waker represent see no evil, hear no evil, speak no evil??


    acually it is called the "three wise monkeys"

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