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Reggie: Call Of Duty looks dramatically better on Wii U

Wii U is more graphically intensive than rival consoles

Nintendo's US boss Reggie Fils Aime has hit back at a suggestion that Wii U is on a par with Xbox 360 and PS3, arguing that third party games such as Call Of Duty: Black Ops 2 look dramatically better on Nintendo's new console.

In an interview with CNN, Fils-Aime was asked if he was worried about Sony and Microsoft releasing new consoles in the next year.

Reggie responded: "I have to correct you. The specs are quite different than the competitor systems. Much more graphically intensive. If you do a side-by-side comparison, you would actually see that third-party games like Call of Duty look dramatically better on our system.

"And then in terms of what competition's going to do in the future, we'll see. We know that based on our own development, this two-screen gaming experience really is the next innovation that consumers are gravitating to."

Given the success of the Wii U launch in America, it seems that Reggie is confident about the future. " It's selling extremely well here in the Americas, " he added. "Already stocks are quite low in the marketplace, we're rapidly replenishing. And so for us, certainly consumers are deciding that the innovation is well worth their investment."

Wii U is released in the UK this Friday.

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  1. MJTH Monday 26th Nov 2012 at 10:00

    According to Digital foundry, whilst the Wii U version of Black ops 2 does look better in some cases, it does suffer from a severe inconsistent frame rate at other times. One moment a good solid 60FPS, at other times down to 30FPS.

    The Wii U is a new system and according to some, devs only had the final specs for 7 months or so before release. It take much more time then this make a consistent port in most cases, especially for hardware and system tools that developers aren't used to. Hopefully by next year, when devs have had more time with the console and games are being developed with it more in mind, some of these issues will fade away.

    It's good to hear sales figures are good though. I can't wait for mine to arrive on Friday! :D

  2. Slinkington Monday 26th Nov 2012 at 10:01

    I watched a VERY thorough comparison between the Xbox 360 and Wii U versions of Call of Duty by Video Games Awesome (aka FarFromSubtle) and they looked identical in terms of graphical quality. The only difference was that bullet holes in walls were not present in the Wii U version for some reason.

  3. MJTH Monday 26th Nov 2012 at 11:08

    I watched a VERY thorough comparison between the Xbox 360 and Wii U versions of Call of Duty by Video Games Awesome (aka FarFromSubtle)

    You've got to love the Video Games AWESOME crew! Frash Frash is MLGEEEE! ;)

  4. MatthewONM Monday 26th Nov 2012 at 11:31

    Having played BLOPS2 for review, I did note several moments of quite unpleasant slowdown, but it's a vast improvement on the awful Wii ports that came before. As the Digital Foundry article pointed out, it's fundamentally optimised for 360, but for a first Wii U effort it ain't half bad. Now we just need people to buy the game and start playing online. Only 450 people playing over the weekend...

  5. MJTH Monday 26th Nov 2012 at 12:35

    As the Digital Foundry article pointed out, it's fundamentally optimised for 360, but for a first Wii U effort it ain't half bad. Now we just need people to buy the game and start playing online. Only 450 people playing over the weekend...

    Yeah, with more time the for the developers will learn the ins and outs of the console, so ports will get better with time. As for the amount of people playing online, I think everyone else is to busy play NSMBU, Zombie U and Nintendo Land, to give COD a look at the moment, which I can't argue with. Everyone loves a good exclusive!

  6. fasttony2006 Monday 26th Nov 2012 at 16:04

    Mathew why is call of duty fundamently optimised for xbox 360?are all these ports the same fundamently optimised for 360?

  7. Argenthor Monday 26th Nov 2012 at 18:23

    Mathew why is call of duty fundamently optimised for xbox 360?are all these ports the same fundamently optimised for 360?


    Correct me if I am wrong, but when developing games, developers usually work on a certain platform and then port this to other consoles. It's why Skyrim is having so many problems on the ps3, but it is something which varies by developer.

    I'm surprised that there haven't been shortages in America yet... it's good if the console is being restocked, but a few sold out signs make for great publicity!

  8. fasttony2006 Monday 26th Nov 2012 at 18:35

    Mathew why is call of duty fundamently optimised for xbox 360?are all these ports the same fundamently optimised for 360?


    Correct me if I am wrong, but when developing games, developers usually work on a certain platform and then port this to other consoles. It's why Skyrim is having so many problems on the ps3, but it is something which varies by developer.

    I'm surprised that there haven't been shortages in America yet... it's good if the console is being restocked, but a few sold out signs make for great publicity!


    thanks i just had a feeling that was it but do microsoft pay them to develop on that console of choice before they port over.

  9. Mr Roboto Monday 26th Nov 2012 at 19:26

    Why doesn't Nintendo just release the dam specs then if the Wii u is more powerful than its current generation competitors.

    This comparison will continue until Nintendo prove otherwise!

  10. KairiZero Monday 26th Nov 2012 at 20:20

    Having played BLOPS2 for review, I did note several moments of quite unpleasant slowdown, but it's a vast improvement on the awful Wii ports that came before. As the Digital Foundry article pointed out, it's fundamentally optimised for 360, but for a first Wii U effort it ain't half bad. Now we just need people to buy the game and start playing online. Only 450 people playing over the weekend...


    Only 450 people - lets not forget that is likely the european matchmaking, and we've not the console release properly over here just yet, give it till sunday Matt - and hopefully the numbers will sky-rocket!

  11. spud111 Monday 26th Nov 2012 at 21:32

    Wow, it's only 7 years newer and has slightly better graphics!

  12. Lonegamer Monday 26th Nov 2012 at 21:57

    Wow, it's only 7 years newer and has slightly better graphics!


    yep :( im putting off buying mine till next year.
    if it is the cace that wii u is same as other console then its pretty sad, and dissapointing

  13. KairiZero Monday 26th Nov 2012 at 22:14

    Wow, it's only 7 years newer and has slightly better graphics!


    yep :( im putting off buying mine till next year.
    if it is the cace that wii u is same as other console then its pretty sad, and dissapointing

    Games are created on a host platform, then ported out to others, its quite usual for other versions to suffer slight frame drops and other issues, especially when it is a brand new platform which the developers are unaccustomed to. Give it some time, and give developers some time to actually get their heads around the the dev kits and ways of optimising performance for the wii u, and you will see a world of difference sooner or later. Wait for the next game in the CoD franchise and see how that holds up, before leveling the console based on a few words on a website and a few videos you find online....

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