Paper Mario: Sticker Star producer Kensuke Tanabe has admitted that Intelligent Systems had to cut some fun mini-games from their 3DS Mario RPG because his team ran out of time.
In an interview with Official Nintendo Magazine, Tanabe said the team "went all out" to create a game packed with great ideas but they couldn't use them all.
"In Bowser's Castle, we were planning on having the player complete a number of different mini-games as they went along, but unfortunately we had to cut this because we didn't have time," said Tanabe. "I'm sure these mini-games would have been very silly and fun, so that was a bit of a shame."
Co-director Naohiko Aoyama said that there were just too many ideas to pack into the game. "If we had, then we would certainly have had to put a lot of effort into making events to really show off their uniqueness."