2013 is the year of the hardcore platformer on the Wii U eShop. With games such as Cloudberry Kingdom, Runner2 and Mutant Mudds Deluxe coming to Nintendo's new digital store, fans of rock hard platformers should be challenged like never before this year.
Set for release in March 2013, Mutant Mudds Deluxe is making the leap from 3DS to Wii U. It's an HD remake of the retro platformer that was released on 3DS last year and, like Mighty Switch Force: Hyper Drive, it features some new treats for those who downloaded the original. As revealed earlier this week, there are 20 new Super Mario World-inspired Ghost Levels to get stuck into which or Max blasts down spooks with the new ammo ghost shot power-ups.
Ahead of what will be a busy year for developer Renegade Kid, studio co-founder Jools Watsham took time out to speak to ONM about Mutant Mudds Deluxe, telling us about the new features, his favourite Nintendo games and making challenging games for hardcore fans.
For those who haven't played the original 3DS game, can you explain what Mutant Mudds is all about and why Wii U owners should download it?
Jools Watsham: Mutant Mudds is a challenging 2D platformer where you can leap into the background and foreground playfields for some dimensionally-woven fun. Why should Wii U owners download it? Well, my personal bias opinion would be because it is a game that is simple to understand yet challenging and rewarding. Plus, it has over 80 levels to frolic in!
So you're making Mutant Mudds Deluxe for Wii U. What's new for the Wii U version? Is there anything you wanted to improve?
Jools Watsham: Regarding improvements for the Wii U version, the only addition in that regard is the checkpoints really. I think this is an improvement in the way that it enables more players to enjoy the game and not get frustrated by the challenge presented.
We were also very mindful of how we added the 20 new Ghost World levels. I wanted to make sure the new content could be accessed by players immediately.
One nice side-effect of the game being displayed on HDTVs is that you can see more of the game world around Max (see picture below). This will help those who found the Eye Shots particularly difficult to handle as it gives you a clearer picture of their whereabouts and more time to approach them.
Do you think that Mutant Mudds is well suited to the Wii U? leaping between the background and foreground seems like it was designed specifically for 3DS...
Jools Watsham: We designed the original 3DS title to work in 2D, just in case players decided to play with the 3D turned off. So, there's just as much fun to be had with no stereoscopic 3D. Plus, traversing the many different neo-retro worlds on your HD TV does bring a whole new experience to the game.