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Nano Assault Neo review

Blast viruses in a Wii U shoot 'em up that's far from infectious

Shin'en has a history of creating pretty shoot 'em ups for Nintendo handhelds with Iridion and Nanostray impressing on GBA and DS. The studio shook things up for 3DS blaster Nano Assault which sent you to the Nano cosmos, a microscopic world filled with cells riddled with infections and viruses. A world now hitting Wii U in shiny HD.

The left analogue stick circles you around the cells in a style that reminds us of Mario trotting around planets in Super Mario Galaxy (but not as fun as that sounds). Meanwhile, the right stick sends volleys of fire towards the enemy.

Sadly, those sparkling cells are so shiny they look unreal. One infected cell has the sheen of a new shoe while another has the appearance of a boiled sweet covered with burned cheese. And, sorry, but the days when we cooed over swaying vegetation have long gone. If anything, these effects get in the way, obscuring enemy fire.

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For a game in which you circle cells, Nano Assault Neo feels strangely flat. Aside from Star Fox-style bonus stages (not as fun as they sound), which see you speeding through tunnels, your craft feels sluggish. We can certainly see how those who prioritise challenge over fun will gain satisfaction from hitting the higher reaches of the leaderboard, but getting there is quite dull.


2 comments so far...
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  1. KH81314 Thursday 24th Jan 2013 at 18:53

    To bad. This game looked good.

  2. Wiitabix Saturday 26th Jan 2013 at 10:03

    I would like to add that if you enjoyed Geometry Wars, you will gain enjoyment from this game. It definately needed a little more to it, but playing it on just the game pad is nice.

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