A famous saying suggests refraining from fixing things that aren't broken. Warner Bros. and TT Games got away with muttering that to themselves in the mirror for at least the first few years, but now it's time to move on.
The problem is, of course, that for as long as the simple formula of 'LEGO plus film license equals massive sales' applies these handheld iterations will continue to be average.
This latest effort takes you through the story of The Lord Of The Rings trilogy, from the very first battle with Lord Sauron to the final tearful farewell.
Everyone's favourite cutscenes from the films are recreated with hilarious LEGO slapstick and while the storyline does assume a fair amount of artistic license as it jumps from scene to scene, the fact that we all know the story like the back of our yellow, pincer-like hands makes the transitions smooth enough. So far, so 'LEGO videogame', but therein lies the problem.
There's no denying the production values. The amount of work that has gone into the presentation and the dedication to recreating the trilogy storyline, complete with voice acting and soundtrack, is commendable, but this is the only aspect that gets you through the game.
The gameplay is the same old sequence we've seen ten times already: FUNNY CUTSCENE, run around, hit things, collect things, change character, perform an action that only that character can do, run around, hit things, collect things, FUNNY CUTSCENE.
The signposting and tutorials are rubbish, so you'll cruise through one area only to get completely stumped by a LEGO piece that seems immovable. You then spend 20 minutes walking around a small area desperately trying to figure out what you've missed before finally discovering - through random trial and error - that you need to do something that hasn't been explained to you before.