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Pikmin 3: 'The biggest draw is HD,' says Miyamoto

Nintendo's creative genius explains how you'll use the GamePad

Shigeru Miyamoto believes that the best thing about Pikmin 3 is the beautiful HD visuals. Aside from the GamePad map, Pikmin 3 doesn't boast many features that make use of Nintendo's new controller but, according to Miyamoto, this isn't a game that demands asymmetric gaming.

Speaking with investors, Miyamoto explained the appeal of Pikmin 3 on Wii U. "The biggest draw of this game is the higher-resolution images through the high-definition graphics," said the creator of the series which is set for a comeback on Wii U after nine years away.

"You can even see Pikmin's gestures with the graphics. We are not going to put asymmetric gameplay in a game if it is unnecessary," he added before explaining what you can do with the Wii U controller.

"In this game, you can see the entire map on Wii U GamePad. The two screens of the TV and Wii U GamePad will let you see what you are doing at any time during your gameplay, which alone is a great evolution for a strategy game. As a side note, you can play this game only with Wii U GamePad.

"If it is hard to imagine what it will be like, maybe you can recall the visuals of the original Pikmin for Nintendo GameCube and imagine how you can play it with the smaller but more detailed screen in your hands. The two control sticks of Wii U GamePad will let you play this game more comfortably and, with a TV screen, the gyro sensor inside Wii Remote Plus will further help your gameplay. Wii U GamePad will give you style variations of playing this game and playing only with Wii U GamePad might be a good experience for you. I hope you will like this game."

Don't worry Miyamoto: from what we've seen so far, we can confidently say we will.

Comments

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  1. vix_chan Tuesday 5th Feb 2013 at 11:54

    Got this on Preorder.
    Can't wait to start playing it.
    Think I might have to get pikmin 2 out and have a blast on that.

  2. shy guy 64 Tuesday 5th Feb 2013 at 13:11

    fair enough i suppose

  3. KH81314 Tuesday 5th Feb 2013 at 14:16

    To bad it was pushed back.

  4. shadow.x Tuesday 5th Feb 2013 at 15:53

    Since playing NintendoLand, I cannot wait to play this!!

  5. tohaker Tuesday 5th Feb 2013 at 16:16

    Why does it need Motion Plus? To point? The Wii could do that from day 1!

  6. Riverlution Tuesday 5th Feb 2013 at 17:58

    This is amazing news. It means they aren't going to tack on awkward controls just because they can. If they decided to do the two DS Zelda games without touch screen controls, I might have enjoyed them a lot more.

    HOWEVER, I think the biggest draw should not be the HD but new gameplay elements. Seeing every pikmin's individual movement will be nice, but if it plays exactly the same as one of the previous games, then whats the point?

  7. MartinIsAwesome Tuesday 5th Feb 2013 at 19:08

    Why does it need Motion Plus? To point? The Wii could do that from day 1!


    To be fair, it's not a case of it just pointing. It's a similar mechanic to throwing bombs (or Remlits) in Skyward Sword, using the MotionPlus for more accurate tilt recognition to mirror the right trajectory.

  8. Mr Roboto Tuesday 5th Feb 2013 at 19:17

    It's the same game I've played twice before but with HD graphics!

    Come on Nintendo bring some thing new out to show off the Wii U.

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