A wise, albeit fictional man once said: "Since the dawn of our species, man has been blessed with curiosity". We strive for answers, but what happens when the answers just aren't there? Taking a much deserved break from sleeping in until 3pm and doing nothing all day, I've explored the world of Nintendo gaming once more to bring you a second helping of unsolved Nintendo mysteries.
1. "It's locked" - The Legend Of Zelda: Twilight Princess (Wii, GameCube)
Fado is the name a of a few characters in the Legend of Zelda universe - usually members of the Kokiri race - but in Twilight Princess he's Link's fellow goat herder who lives in Ordon Village. He has a house, but you can't enter it... ever. Weirdly, his house is always locked.
I remember when I finished the game I specifically returned to Ordon Village to see if completing the game was the criteria for entering his house, in the hope that some magical bonus feature would be waiting for me, but no, it was still locked.
Stranger still, according to a number of sources, there's actually no interior for the house coded into the game. Why not? I mean, Twilight Princess is probably one of, if not the biggest Zelda game in terms of both map size and content - surely it would have been no trouble to design the interior of one house? And even if they never intended to make the interior, why put the house there in the first place?