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Miyamoto on Wii U: 'People can't do everything they want without a second screen'

Mario creator says people will become familiar with Nintendo's new console, just like they did with DS

Shigeru Miyamoto has compared Wii U's first few months on sale with the early days of DS, suggesting that people won't remember what it was like to play without a second screen once they become familiar with Nintendo's new console

In an interview with CNN, Miyamoto said: "There was a period when we first released the Nintendo DS that people would say there's no way people can look at two screens at once.

"I almost feel like, as people get more familiar with Wii U and these touchscreen interfaces, that there is going to come a point where they feel like 'I can't do everything I want to do if I don't have a second screen'."

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Miyamoto argued that Wii U is so much more than a games console. "I feel a device like Wii U, with its ability to continue to offer new features and that network connection and the connection to the TV and the interface, really makes it feel that it's more than just a game machine, but something that offers a lot of practical use and practical purpose in the living room.

"I look at it as being a very useful device that can do many different things and therefore really seems to be the device that's ideal to have in the living room."

Comments

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  1. Lil Gracie Monday 8th Apr 2013 at 15:01

    Agreed. It can be really useful at times - I can use the Gamepad to check emails, browse the internet, watch videos, etc when the computer is in use. I also don't think not having two screens is a big issue as the TV acts as a second screen, really.

  2. Spyrolad Monday 8th Apr 2013 at 15:21

    I couldn't agree more

  3. Spyrolad Monday 8th Apr 2013 at 15:23

    the TV acts as a second screen, really.

    That's what Miyamoto meant

  4. Ganonsmurf Monday 8th Apr 2013 at 15:32

    Totally agree with this. Thanks to the Internet Browser, MiiVerse and Off-TV Play I play my WiU loads more than the original Wii.

  5. Herbert_Rarr Monday 8th Apr 2013 at 15:52

    I also agree. After playing AC3 on Wii U, it feels awkward playing the earlier games on PC since there's no gamepad screen to refer to.
    And brofist to Lil Gracie.

  6. starmie68 Monday 8th Apr 2013 at 16:34

    I just hope game developers make more use of the screen lego city great ideas but i hate it when they just put a map on it and nothing else.

    Need to make good use of the screen

  7. Argenthor Monday 8th Apr 2013 at 17:00

    I agree with how awesome this will be with some new features coming our way.

    New features like... TVii in Europe *cough*

  8. Waldy565 Monday 8th Apr 2013 at 17:09

    Completely agree. Maybe it's cuz I haven't got many console games atm, but saying that, the web browser is totally awesome! Watching Youtube on my TV while browsing ONM/Facebook on the Gamepad? Please! I think people will get behind Wii U personally, it's just not had a good launch and not enough people have experienced yet. I've still got to show my mates my console on, they've held my Gamepad though when they came round my house (I've recentley moved, y'see). Well, I think it will launch off spectacularly once we have some amazing IP releases and TVii is released in Europe! I've been talking about Europe all along by the way :D - once last thing, if Wii U chat could work with Facebook webcam chat, that would be totally awesome Nintendo! *hint hint* ;)

  9. Riverlution Monday 8th Apr 2013 at 17:29

    Call me old fashioned, but really I only want my games consoles to play games. Its nice that it does other stuff, but I already have twenty devices I can check my emails on, and play netflix.

  10. liveswired Monday 8th Apr 2013 at 23:58

    I agree with Miyamoto but I would also add that people can't do everything they want with a SINGLE TOUCH Touch screen.
    While forgivable on the 3DS - for a main console this is unacceptable cost cutting for all the few pence extra it may cost.

    The same goes for digital triggers....But then again why expect something so obvious? That is the Nintendo difference - they give you a taster of what could be - perhaps on the Wii U2.

  11. bigterence Tuesday 9th Apr 2013 at 08:14

    Wii u second screen is a deal breaker.Once used theres no going back to single screen old school devices.So easily dismissed as a "gimick" by non Wiiu owners .Best thing now for Ninty is the release of Sony and Mics new consoles so that
    we can see that they will offer nothing out of the ordinary to gameplay.

  12. Spyrolad Tuesday 9th Apr 2013 at 08:30

    I agree with Miyamoto but I would also add that people can't do everything they want with a SINGLE TOUCH Touch screen.

    I don't like how multitouch screens feel. I don't want to use my fingers or a soft stylus.

  13. Spyrolad Tuesday 9th Apr 2013 at 08:36

    The Wii U's second screen is a deal breaker. Once you've used it there's no going back to single-screen, old school devices. So it can be dismissed easily as a gimmick by non-Wii U owners.

    Aside from the fact that the DS, one of the most succesful consoles ever, uses your "gimmick" as one of it's main selling points and is none the worse for it.

    Also, I fixed some of your spelling and grammar (or rather your lack thereof), you're welcome. :)

  14. Tams Saturday 13th Apr 2013 at 07:15

    I agree with Miyamoto but I would also add that people can't do everything they want with a SINGLE TOUCH Touch screen.
    While forgivable on the 3DS - for a main console this is unacceptable cost cutting for all the few pence extra it may cost.

    The same goes for digital triggers....But then again why expect something so obvious? That is the Nintendo difference - they give you a taster of what could be - perhaps on the Wii U2.

    Multi-touch capacitive screens are significantly more expensive to make. You then lose pressure sensitivity and accuracy, unless you include an active digitizer and that really does increase the cost (even then, resistive screens can be more accurate).

    Nintendo are probably trying to keep costs as low as possible; you've seen all those people still complaining about the price and Nintendo are making a lose on each console. Add in that the controller doesn't really lend itself to multi-touch ergonomically in a gameplay sense (which in almost all cases can be done better with the existing controls *cough* zooming and rotating *cough*). When using a touchscreen for controls, the extra pressure resistive screens required can be a benefit as well, compared to trying to press on a glass sheet.

    Using a stylus, having pressure sensitivity and accuracy are a far better trade off than having multi-touch, or increasing the price even further.


    I don't see why multi-touch has become such a "must have" thing. In terms of game controls, it is in almost every case , a case of compromise, making do with a small form factor while maxmizing the display. The WiiU does not have this problem due to it's size not being too great an issue and nor does the 3DS, as like the WiiU, it is a gaming computer first and foremost.

  15. Lil Gracie Saturday 13th Apr 2013 at 16:04


    And brofist to Lil Gracie.


    Haha *brofist* ^_^

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