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Rayman Legends delay: 'I wasn't shocked by the backlash,' says Michel Ancel

"It was really hard for us"

Michel Ancel has told ONM that fans' reaction to the Rayman Legends delay didn't surprise him.

In an exclusive interview that appears in the new issue of Official Nintendo Magazine, Ancel told us what it was like for the Montpellier studio when Ubisoft took the decision to delay his team's new platformer in order to release it at the same time as Xbox 360 and PS3 versions.

Rayman Legends was meant to be released in February 2013 but fans slammed the decision to delay it until September, with some even protesting outside Ubisoft Montpellier's office. However, Ancel wasn't shocked by the fans' fury.

"No, I wasn't shocked, but it was really hard for us. Of course, there are more important issues and problems in the world but we worked really hard to make something and were so involved, it was difficult for us and the fans."

However Ancel, together with Senior Game Manager Michael Micholic, have used the extra time to create new content for the game. The result is 30 extra levels and some new boss battles.

Micholic said: "Trust me, the things we are adding aren't minor. We're not talking about adding some polish here and there, but 30 new levels and several new bosses."

You can read the full interview with Michel Ancel and Michael Micholic in the new issue of Official Nintendo Magazine which is out now. You can buy it here.

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  1. goldbricks Wednesday 10th Apr 2013 at 11:55

    Will read this interview in full later. Any word on the release date of the Rayman Legends Online Multi-player coming to the eShop this month? Thanks.

  2. lminett Wednesday 10th Apr 2013 at 12:55

    Still is it enough to win back the fans?

  3. cheesercaker505 Wednesday 10th Apr 2013 at 18:05

    I'm wondering but are the additions for Wii U only or all Platforms? Not fussed either way, am just wondering

  4. Pyron12 Thursday 11th Apr 2013 at 07:50

    Two of the guys working on it were really p**sed off at the delay.

  5. HaydnRhys Thursday 11th Apr 2013 at 08:10

    30 levels in 6 months is the equivalent of about 5 per month which gives them about 6 days per level. that's quite an astonishing pace to work at.

  6. ToxicJosh Thursday 11th Apr 2013 at 09:39

    30 levels in 6 months is the equivalent of about 5 per month which gives them about 6 days per level. that's quite an astonishing pace to work at.

    Taking into account weekends it would be more like 4 days per level; even more astonishing.

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