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Nano Assault EX review

What do you mean, nanite? It's not bedtime yet, surely... (*sigh* - Ed)

Shin'en is perhaps best known for making exceptionally pretty, but rather dull, games for Nintendo consoles. It continues that fine tradition with Nano Assault EX, which is at once an exceptional technical showcase for its host hardware and a twin-stick shooter missing a stick. You can see why the latter might be a problem.

The game does feature Circle Pad Pro support, at which point it transforms into... well, a competent and attractive twin-stick shooter. As with the Wii U's Nano Assault Neo you're tasked with cleansing infected cells by blasting the viruses as they swarm over the surface.

Click to view larger image

It's not quite as shiny as its HD cousin, but the 3D effect compensates. Sadly, it suffers from similar issues of visual clarity: the undulating flora and dazzling lighting effects of the Wii U game are no longer an issue, but the teeny-weeny enemy projectiles that blend into your own craft's fire will lead to a few frustrating deaths.

There's plenty to sink your teeth into, mind: loads of levels, modes and options, and boss stages and tunnel sequences that add a much-needed change of pace. It's been made with typical Teutonic efficiency, but it's missing that vital spark that turns perfectly solid games into properly great ones.

Comments

7 comments so far...
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  1. fisher2007 Thursday 30th May 2013 at 15:08

    its a shame the game didn't get a good score.

  2. NintendanGX Thursday 30th May 2013 at 15:14

    What a shameful review... You didn't go into much detail or give any good reasons as to why you gave the game a despicably low score... Sometimes I wonder what ONM has against almost every indie game.

  3. MatthewONM Thursday 30th May 2013 at 15:21

    What a shameful review... You didn't go into much detail or give any good reasons as to why you gave the game a despicably low score... Sometimes I wonder what ONM has against almost every indie game.


    We give good scores to the good ones. Unfortunately, there aren't many. Trine 2, Bit.Trip Runner 2 and Toki Tori 2 are some of our highest scoring Wii U games. Not our fault the others aren't much cop.

    Edit: Whoops! thought this was the Wii U version. Same argument goes for 3DS game s- plenty of high scoring games. We're big supporters of the indie scene - giving tiny games large preview coverage in the magazine when we could be giving it to big name retail games and inviting indie devs to take part in big features in the magazine. Sure, we score plenty of them low, but that's only because there are a lot of duffers on eShop. Just because something is cheap, doesn't mean it should get a free pass - as they arguably do with some of our rival reviewers.

  4. Zaphod_B Thursday 30th May 2013 at 15:43

    What a shameful review... You didn't go into much detail or give any good reasons as to why you gave the game a despicably low score... Sometimes I wonder what ONM has against almost every indie game.


    We give good scores to the good ones. Unfortunately, there aren't many. Trine 2, Bit.Trip Runner 2 and Toki Tori 2 are some of our highest scoring Wii U games. Not our fault the others aren't much cop.

    Edit: Whoops! thought this was the Wii U version. Same argument goes for 3DS game s- plenty of high scoring games. We're big supporters of the indie scene - giving tiny games large preview coverage in the magazine when we could be giving it to big name retail games and inviting indie devs to take part in big features in the magazine. Sure, we score plenty of them low, but that's only because there are a lot of duffers on eShop. Just because something is cheap, doesn't mean it should get a free pass - as they arguably do with some of our rival reviewers.

    I'm all with you on the "treat all games the same" thing, but this and Legend of the River King both got a really pithy review, only a couple of hundred words. I can see that for a space-limited column, but is it possible to elaborate on the great big canvas of the internet? It just looks really amateurish to have such a little review featuring no real meat, reasoning or justifications. Maybe just some 400 word-ish ones for the website? Pretty please?

  5. Zaphod_B Thursday 30th May 2013 at 15:45

    (P.S. I do like the way the Nintendo logo in the top-left shimmers when moused over though. That is lovely!)

  6. MatthewONM Thursday 30th May 2013 at 15:49

    I'm all with you on the "treat all games the same" thing, but this and Legend of the River King both got a really pithy review, only a couple of hundred words. I can see that for a space-limited column, but is it possible to elaborate on the great big canvas of the internet? It just looks really amateurish to have such a little review featuring no real meat, reasoning or justifications. Maybe just some 400 word-ish ones for the website? Pretty please?


    It's simple magazine logistics, I'm afraid. We simply don't have the resources to pad out roundup reviews for the website. They do seem odd outside of the magazine - they're meant to be short, snappy (and, hopefully, funny) palate-cleansers at the end of the main review section - so maybe we'll avoid posting them online in future.

  7. Zaphod_B Thursday 30th May 2013 at 16:27

    I'm all with you on the "treat all games the same" thing, but this and Legend of the River King both got a really pithy review, only a couple of hundred words. I can see that for a space-limited column, but is it possible to elaborate on the great big canvas of the internet? It just looks really amateurish to have such a little review featuring no real meat, reasoning or justifications. Maybe just some 400 word-ish ones for the website? Pretty please?


    It's simple magazine logistics, I'm afraid. We simply don't have the resources to pad out roundup reviews for the website. They do seem odd outside of the magazine - they're meant to be short, snappy (and, hopefully, funny) palate-cleansers at the end of the main review section - so maybe we'll avoid posting them online in future.

    Fair enough! I'm not knocking the writing; brevity is the soul of wit according to that writer bloke from olden times! Personally I find it that whilst a small magazine article is tucked away and shares a page with other small things, each internet post has the whole screen and all the attached logos and such with it. Maybe you could condense them into a single round-up post, might not look so odd but we'd still get to read 'em online?

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