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12 amazing Wario facts and secrets

Wario week begins on ONM with this selection of facts and secrets. How many did you know?

Facts! Secrets! Wario! Yes, it's that time once more. To kick off Wario week on ONM, here are a selection of interesting things you may not have known about everyone's favourite greedy garlic-loving antihero.

Yes, that's right, it's Wario week on ONM. As we build up to the release of Game And Wario on Wii U this Friday, we've prepared a series of features and competitions for you to read. First up is 12 Wario facts and secrets.

1. The origins of WarioWare

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A 2006 interview with Nintendo Research and Development 1, one of Nintendo's major development teams, revealed some information about the origins of the WarioWare series.

In the late '90s, Nintendo were developing a series of games in the obscure Mario Artist series. I say games, but they were more like tools to be used on the Japan-only and ill-fated N64DD expansion peripheral. One instalment, Mario Artist: Polygon Studio, allowed users to create simple polygons, but also included a number of small minigames that could be played in quick succession. It was considered fun and interesting enough to warrant building an entire game around this type of gameplay.

Additionally, it was revealed that the reason Wario was chosen as the star for this kind of game was because he was a deeply idiotic and silly character. The developers envisioned the game to be rather silly and quirky, thus couldn't think of anyone else better suited for the role. Thus, WarioWare was born.

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