Eiji Aunoma has said that fans will be surprised by The Legend Of Zelda: A Link Between Worlds. Speaking with ONM, the Zelda producer also explained why he didn't want to release a remake of A Link To The Past as he wanted to introduce new ideas.
It was Shigeru Miyamoto himself who came to Aonuma with the idea of a 3D version of A Link To The Past, a game which the producer says "taught me the vast potential of games."
"Using the 3D effect on Nintendo 3DS and making the two-dimensional A Link To The Past playable in 3D was kind of an assignment that Mr Miyamoto had given me after the release of Nintendo 3DS," recalled Aonuma.
"However, I wanted to do more than just that. My main reason for wanting to do it was because this game is perfect for the part where Link turns into a drawing and moves along the walls."
It is new gameplay like this that Aonuma is hoping will surprise even the longtime fans of the series.
"The 3D effects are this title's biggest addition in terms of the hardware's performance and features," added Aonuma. "However, we have also introduced gameplay that never existed on previous Zelda games. Players who have become used to the series and who are expecting things to work a certain way will probably be very surprised, so I hope that they look forward to this."
Are you looking forward to it? You can read the full interview with Eiji Aonuma in issue 99 of Official Nintendo Magazine which is out now.