"The key to playing a solid round of golf in this game is to master the controls." These are the game's first words which is fair enough if they bloody work and fortunately, unlike last year's effort, they do.
Now you have three different swing settings. In standard mode, curving the ball (or fade and draw) can be set before you swing by dragging two arrows left and right on the target circle. This does away with the problem of previous games where you'd almost always get accidental curve on your shot thanks to over-sensitive motion controls.
Stick it on advanced and you get real-time curve control back, twisting the remote as you swing to add draw or fade. And it's better now because there's a larger neutral point, meaning you really have to twist to Remote to get any curve, and again avoiding accidental draw or fade.
And All-Play mode draws out your shot with a preview line before you hit the ball, so you know what'll happen. The only problem now is getting the right amount of power in your shots - it's still over sensitive and tiny alterations of your swing can mean the difference between 30 and 70 percent power.
It's not perfect but greatly improved, and with tons of game modes and tournaments in here, you'll get a solid round of golf out of this. Finally.