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Producer: Bravely Default has "no need for improvements"

JRPG: Just a Really Perfect Game

We made no secret of how impressed we were with Square Enix's old-dog-new-tricks JRPG, giving it a Gold Award in ONM 103 - but one person seems to love Bravely Default more than we do. The game's producer, Tomoya Asano sat down with us for the new issue and had simply no truck with modesty.

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After explaining that one of our only complaints was the relatively limited world map, and asking whether it would be improved for the sequel, Asano made his position very clear:

"In terms of Bravely Default [...] we worked specifically on making improvements to it for almost a year after it was released in Japan, so we feel that there is really no need for any more improvements. In my opinion, if there more things you 'could' do with the map, for example, it might make some players feel that there were more things they 'must' do with it.

"In Bravely Default, we tried to eliminate all elements besides those which we wanted our players to enjoy, to streamline the experience."

It's pretty common to hear game creators reflecting on what they feel went wrong after the PR puff tours are over, so it's actually quite refreshing to hear Asano state so categorically that he loved the game he helped bring out. So much so, in fact, that he's even considered alternate universe cosplay options:

"If I were a pretty girl, I would want to dress up as the Valkyrie job type. Unfortunately, I will have to give up on that idea, since I'm a middle-aged man of 35!"

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Quite.

You can read our full interview with Asano in the Mouthpiece section of Issue 104 of ONM

Comments

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  1. garywood Wednesday 15th Jan 2014 at 18:38

    No possible improvements? Don't be an idiot!
    I could even make a suggestion that would be a huge improvement for almost no extra cost/work. Instead of using handpainted backdrops for the battles, have more areas to explore and more buildings to explore within the towns. Replace the battle backdrops with generic 3D areas like in the PS1 Final Fantasies. Having more areas to explore at the cost of slightly uglier battle scenes would be a huge plus. It's just not right to have something in-game called a "city" but there are only 2 buildings you can go in! Completely breaks the immersion.

  2. Argenthor Wednesday 15th Jan 2014 at 19:15

    Don't give up on your cosplay dream just yet Mr Asano!

  3. Cinaclov Wednesday 15th Jan 2014 at 19:46

    This, combined with his previous statements of wanting the game to become an annualised franchise is something I find incredibly worrying. I'm really enjoying Bravely Default, but there are always things that could be improved, saying otherwise is concerning. This almost sounds like he wants to pump out the same content on a year by year basis, and I'm really, really worried that that could happen.

  4. Nintendo fan 1 Wednesday 15th Jan 2014 at 21:45

    The hobbit desolation of Smaug quote -"It never ceases to amaze me: the courage of Hobbits...".

    Slight plagiarism of quote contextualised in reference to producer of Bravely default-"It never ceases to amaze me: the arrogance of game developers".

  5. Nintendo fan 1 Wednesday 15th Jan 2014 at 21:50

    Bravely default producer- Bravely default has no need for improvements and this definitely, most undoubtedly wan't said for commercial purposes to push up the mediocre sales of bravely default in the uk. Hehe...

  6. gamebox2d Thursday 16th Jan 2014 at 11:17

    This, combined with his previous statements of wanting the game to become an annualised franchise is something I find incredibly worrying. I'm really enjoying Bravely Default, but there are always things that could be improved, saying otherwise is concerning. This almost sounds like he wants to pump out the same content on a year by year basis, and I'm really, really worried that that could happen.


    I'm definitely in agreement here. Bravely Default could be improved upon. Although it is quite enjoyable at times, I just get the impression it's a series of battles one after the other. The game needs more exploration, puzzles and interesting things to do, to keep you motivated. I got to the fire crystal (about 3/4 way through) and just got bored with it. I've now moved on to other games.

  7. Balladeer Thursday 16th Jan 2014 at 11:49

    The dungeons were adequate. Nothing on the Golden Sun series, for example.
    The story is stuffed full of clichés, including (nay, especially) the four main characters.
    The music is generic JRPG stuff, apart from the "Limit Break" tunes.
    The graphics are, for the most part, decent. Not perfect, but adequate. For the most part, there's not a huge jump on from FFIVDS, say.
    Airy makes Slippy Toad seem bearable.

    It is a good game, but in my mind, it doesn't even reach "great", let alone "perfect". And if the sequel (the true sequel, not the remade original that the West got) really is slipping further into microtransaction territory, as its developers (and its name) seem to be suggesting, it'll be even further from those lofty heights.

    Get a grip, and talk to Camelot about your dungeon design.

  8. Tailisjoy Thursday 16th Jan 2014 at 12:21

    The dungeons were adequate. Nothing on the Golden Sun series, for example.
    The story is stuffed full of clichés, including (nay, especially) the four main characters.
    The music is generic JRPG stuff, apart from the "Limit Break" tunes.
    The graphics are, for the most part, decent. Not perfect, but adequate. For the most part, there's not a huge jump on from FFIVDS, say.
    Airy makes Slippy Toad seem bearable.

    It is a good game, but in my mind, it doesn't even reach "great", let alone "perfect". And if the sequel (the true sequel, not the remade original that the West got) really is slipping further into microtransaction territory, as its developers (and its name) seem to be suggesting, it'll be even further from those lofty heights.

    Get a grip, and talk to Camelot about your dungeon design.

    Hello sexy?

  9. Balladeer Thursday 16th Jan 2014 at 14:12

    (smiles, waves, winks)

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