Another one? Unfortunately this is nowhere near as much fun as the classic Kidd adventure, Alex Kidd In Miracle World, which was, dare we say it, a viable alternative to Mario back in the '80s.
Somehow this does away with much of the charm and clever gameplay of that game, replacing it with generic, totally unchallenging platforming where the only difficulty comes when figuring out a reason to keep on playing.
Collecting signs of the zodiac is the reason Kidd is on his quest, yet inexplicably he's been robbed of his melee attacks and must jump out the way of danger.
Much of what made Miracle World so much fun has been stripped out and nowhere near compensated for: cool visuals, satisfying punching, interactive feeling levels... all gone. Our advice: keep your points.