Masahiro Sakurai, the developer of Super Smash Bros. Brawl, has admitted to ONM that he had to cut out a lot of characters from Super Smash Bros. Brawl.
In an interview that features in the new issue of Official Nintendo Magazine (out on Friday), Sakurai said "It's taken over three years to make Brawl but I actually stopped trying to include new ideas early on in development.
"What happened in the next year and a half was that we distilled the game down, worked out which ideas we had time to include and which we didn't. Sadly, we had to trim out many great concepts just to keep within the time contraints. I had a lot more characters, for example.. but sadly I can't discuss which ones didn't make it."
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However, Sakurai said he wouldn't just create another game to use up these characters. "There are 39 characters in the game this time around and just adding a few more wouldn't be enough to justify a new game in my opinion; I'd have to draw a line in the sand and have a new approach to make it worthwhile. As long as the fans enjoy it, though, that's what matters and in the distant future, I guess that might be something I have to consider."
You can read the full interview, including Sakurai's views on how the online system has worked out, in the new issue of Official Nintendo Magazine which goes on sale on Friday.